Skip to the page
RUST ANALYTICS
LIVE57,263PLY11,622SRV
QUOTE 80.187.124.57:28015 Offline EU checked 15d ago

Realistic RUST

moddedoxidepve
Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,954
top 71% · #2577 in EU
Rank · 7d ago
#14,315
2639 places down
Last wipe
39d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
26 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep30 Sep2 Oct3 Oct5 Oct

Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 8 on average1/200−4−78.6%
2CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 5 on average5/50+4
3Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]EU · groups of 10+ · monthly · 3 on average3/100−1−30.8%
4Хомка RU PvEEU · groups of 8+ · monthly · 3 on average2/100−1−41.5%
5BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average2/200+2
6PIGLAND V7 NOWIPE/PVE/KIT ХрюшкиEU · groups of 8+ · 2 on average1/20+1

Quick answers

from the figures on this page

Server Rules

How is Realistic RUST configured in terms of rules and settings?

No gather rate appears in the name of Realistic RUST. The default group size of 8 players applies here. build & creative is the mode, building without gathering, in a sandbox. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Activity

What position does Realistic RUST hold in the server rankings?

On seven-day player hours, Realistic RUST sits at #16,954, in the top 71% across ranked servers and #2,577 in Europe.

What is the population on Realistic RUST?

At present, Realistic RUST is offline; the last sighting was 15 days 13 hours ago.

Wipe Frequency

When does Realistic RUST schedule its wipes?

No rhythm can be told for Realistic RUST yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 39 days 9 hours ago the current world was created.

Server Info

Where can Realistic RUST be found?

With the EU tag, Realistic RUST lists itself in Europe. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 80.187.124.57:28015 is its address.

What Rust version is Realistic RUST running?

Rust network protocol 2633 and build 165217 on Windows is what Realistic RUST runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Realistic RUST?

No response from Realistic RUST. It was last seen 15 days 13 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 26 September 2026.

Server Tags

How should you interpret the tags on Realistic RUST?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^k (Build server): Base practice and design; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The browser places this server in Europe, which Realistic RUST publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Realistic RUST show up in Rust Analytics lists and filters?

These Rust Analytics lists include Realistic RUST: Rust servers: Europe, Modded Rust servers, Rust build and creative servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Joining the Server

How can I connect to Realistic RUST?

The console route: start Rust, press F1, enter client.connect 80.187.124.57:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^k,EU,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players Capacity: 100 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build It runs build 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Gameplay

^k
Build server Base practice and design.
^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EU
Europe The browser places this server in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.