Static rust
Key statistics
the figures behind the quote- Players now
- 0/ 16 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,977 top 71%
- Rank · 7d ago
- #16,839 ▲862 places up
- Last wipe
- 150d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 5000 Procedural Map · seed 179101991
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average | 30/245 | ▲+6+27.2% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 91/100 | ▲+1+0.7% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 13/1000 | ▼−2−13.8% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 5/1000 | ▼−3−34.8% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 17/700 | ▼−34−66.3% | |
| 6 | SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average | 21/200 | ▲+5+31.9% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Static rust?
No gather rate is given in the name of Static rust. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Static rust?
Static rust uses a procedural map of size 5,000 with seed 179101991, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Player Count
What is the rank of Static rust?
For the last seven days, Static rust holds rank #15,977 on player hours, in the top 71% of all ranked servers.
How full is Static rust?
0 of 16 slots on Static rust are filled right now. Average players over the last seven days: 0.
Wipe Frequency
When does Static rust schedule its wipes?
The record holds too few of Static rust's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 150 days 2 hours ago the current world was created.
Server Info
What is the server location for Static rust?
No region from Static rust, and its region code is fra. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 81.26.74.29:28165.
Is Static rust performing well?
The last 48 hours average 19 server fps, the low being 7. At its peak it held 140,729 entities: buildings, deployables and the rest of the world. The memory ceiling reached 7,370 MB. Low fps and growing entities are the source of felt lag.
Static rust runs which version of Rust?
Rust network protocol 2623 and build 148916 on Windows is what Static rust runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Static rust?
The server is live: Static rust is online. Its own uptime figure dates the last restart to roughly 5 hours ago. 7 full days have passed with 86% uptime, 144 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Tags & Filters
What is the meaning of the tags on Static rust?
These tags are published by Static rust and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp16 (Max players): It holds 16 slots; ts8 (Group limit): Team size stays at the game default of 8; v2623 (Protocol): To join, your game needs protocol 2623; cs148916 (Build): It runs build 148916; ptrak (Networking): RakNet, the network layer the game ships with; $rfra (Region code): Region code fra; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Static rust?
On Rust Analytics, Static rust matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Joining the Server
What steps do I take to join Static rust?
The console route: start Rust, press F1, enter client.connect 81.26.74.29:28165. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp16,ptrak,$rfra,v2623,gmrust,cs148916,ts8,^o^z
Game
gmrust
mp16
ts8
v2623
cs148916
ptrak
$rfra
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.