Creative / Build
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,145 top 71%
- Rank · 7d ago
- #15,784 ▼361 places down
- Last wipe
- 19d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 24 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 【南瓜】Build-TestEA · groups of 8+ · 11 on average | 18/101 | ▲+3+22.0% | |
| 2 | Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average | 0/25 | ▼−2−100.0% | |
| 3 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 106 on average | 32/999 | ▼−9−22.1% | |
| 4 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 86 on average | 104/999 | ▲+8+8.0% | |
| 5 | [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average | 52/150 | ▼−23−30.5% | |
| 6 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 32 on average | 9/100 | ▼−45−83.4% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Creative / Build?
The name of Creative / Build carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is active.
Which map is played on Creative / Build?
A procedural map runs on Creative / Build, created by the game.
Population
What position does Creative / Build hold in the server rankings?
For the last seven days, Creative / Build holds rank #16,145 on player hours, in the top 71% of all ranked servers.
What is the population on Creative / Build?
Right now, Creative / Build is offline; the last sighting was 19 days 3 hours ago.
Wipe Cycle
How often does Creative / Build wipe?
There are too few wipes on record for Creative / Build to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 19 days 5 hours ago the current world was created.
Server Info
What is the server location for Creative / Build?
No region is published by Creative / Build. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 82.12.223.50:28015.
What Rust version is Creative / Build running?
Rust network protocol 2633 and build 165217 on Windows is what Creative / Build runs. Joining requires the same protocol on your game, which Steam updates.
Is Creative / Build up, and how consistent is its uptime?
No response from Creative / Build. It was last seen 19 days 3 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 24 September 2026.
Server Tags
How should you interpret the tags on Creative / Build?
The game's server browser reads gmvanilla (Game mode): Survival in its vanilla form; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): It runs build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which Creative / Build publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Creative / Build appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Creative / Build: Rust build and creative servers, Rust community servers and Rust creative servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
How can I connect to Creative / Build?
The console route: start Rust, press F1, enter client.connect 82.12.223.50:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8
Game
gmvanilla
mp1
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.