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RUST ANALYTICS
LIVE52,822PLY11,646SRV
QUOTE 82.194.24.233:28015 Offline checked 5d ago

TIER.ID

moddedcarbon
Players · last
0/ 1000
n/a24h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1000
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#13,653
top 61%
Rank · 7d ago
–
not ranked a week ago
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Custom Map
First seen
8 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct11 Oct12 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 634 on average431/500+142+49.0%
2R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 181 on average33/400−2−5.0%
3RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 72 on average57/400+17+41.5%
4R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 33 on average9/400+4+67.8%
5[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLDEU · no group limit · 24 on average18/50+4+28.6%
6[NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/12NA · groups of 100+ · 19 on average10/200+0−4.3%

Quick answers

from the figures on this page

Server Rules

How is TIER.ID configured in terms of rules and settings?

The name of TIER.ID carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs minigames & battle royale, parkour, arenas, battle royale and Bedwars. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.

Activity

Where does TIER.ID sit in the rankings?

For the last seven days, TIER.ID holds rank #13,653 on player hours, in the top 61% of all ranked servers.

How many players does TIER.ID have?

At present, TIER.ID is offline; the last sighting was 5 days 8 hours ago. The seven-day average is 0 players, with a peak of 1.

Wipe Frequency

How often does TIER.ID wipe?

There are too few wipes on record for TIER.ID to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 10 days 10 hours old.

Server Details

What is the location of TIER.ID?

For TIER.ID, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 82.194.24.233:28015 is its address.

TIER.ID is on which Rust version?

Rust network protocol 2634 and build 167231 on Linux is what TIER.ID runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is TIER.ID and is it currently online?

Offline at this moment: TIER.ID. Last seen 5 days 8 hours ago. 4 full days have passed with 0% uptime, 0 of 96 hours. First sighting by Rust Analytics: 8 October 2026.

Tags & Filters

How should you interpret the tags on TIER.ID?

Published by TIER.ID for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp1000 (Max players): It holds 1,000 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167231 (Build): Build 167231; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^e (Minigames): The minigame list covers arenas, Bedwars, parkour and others; ^d (Combat training): A practice server for aim and PvP, with loot provided; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does TIER.ID show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature TIER.ID: Modded Rust servers and Rust aim training servers. These filters bring it up on the server list: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join TIER.ID?

The console route: start Rust, press F1, enter client.connect 82.194.24.233:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2634,^z,^y,^e,^d,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1000
Max players It holds 1,000 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167231
Build Build 167231.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Gameplay

^e
Minigames The minigame list covers arenas, Bedwars, parkour and others.
^d
Combat training A practice server for aim and PvP, with loot provided.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.