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RUST ANALYTICS
LIVE57,263PLY11,622SRV
QUOTE 82.223.24.239:20900 Offline checked 1d ago

RustGETON

moddedoxide
Players · last
0/ 10
n/a24h
0% full
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 2
Rank
#7,200
top 32%
Rank · 7d ago
#8,926
1726 places up
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
17
player hours, last seven days
Map
3500
Procedural Map · seed 1988014975
First seen
2 Oct 2026
no hostname published

Players

AveragePeak
0123423:0002:0004:0007:0009:0012:00

Hourly average and peak, UTC.

Server performance

01020304023:0002:0004:0007:0009:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct9 Oct11 Oct13 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average63/245+33+113.0%
2МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average90/100−1−1.0%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average28/1000−5−14.3%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average7/1000−6−47.8%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average38/700−47−55.1%
6SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 73 on average34/200+10+44.7%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on RustGETON?

The name of RustGETON carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is played on RustGETON?

A procedural map of size 3,500 with seed 1988014975 runs on RustGETON, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

Where does RustGETON sit in the rankings?

For the last seven days, RustGETON holds rank #7,200 on player hours, in the top 32% of all ranked servers.

How many players does RustGETON have?

Right now, RustGETON is offline; the last sighting was 33 hours ago. The seven-day average is 0 players, with a peak of 2.

Wipe Frequency

On what cycle does RustGETON wipe?

No rhythm can be told for RustGETON yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 11 days 10 hours old.

Server Details

What is the location of RustGETON?

There is no region published for RustGETON. Rust Analytics reports the location a server claims, not the machine's actual location. 82.223.24.239:20900 is its address.

What is the performance like on RustGETON?

The last 48 hours average 30 server fps, the low being 30. 69,583 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 2,641 MB. Low fps and growing entities are the source of felt lag.

RustGETON runs which version of Rust?

The version in use at RustGETON: Rust network protocol 2634 and build 167398, on Linux. The protocol has to match for you to join, and Steam applies that update.

Is RustGETON up, and how consistent is its uptime?

Offline at this moment: RustGETON. Last seen 33 hours ago. Its own uptime figure dates the last restart to roughly 8 hours ago. The last 7 full days give 93% uptime, 157 hours on out of 168. First sighting by Rust Analytics: 2 October 2026.

Server Tags

What is the meaning of the tags on RustGETON?

The game's server browser reads gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings, which RustGETON publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature RustGETON?

The following Rust Analytics lists feature RustGETON: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join RustGETON?

The console route: start Rust, press F1, enter client.connect 82.223.24.239:20900. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.