TeamKit essai
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,212 top 70%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 3d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- quad players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 17 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, and #607 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 1.1 days between real wipes
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 17:39 UTC10h ago | – | – | running | 0 |
| Mon 19 Oct, 15:36 UTC1d ago | – | – | – | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ORIGEMZ | VANILLA | SQUADSA · quad · weekly · 17 on average | 2/300 | ▼−32−94.1% | |
| 2 | LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 6 on average | 0/100 | ▪+0 | |
| 3 | [RU] Кубань PVP [Solo/Duo/Trio/Quad]EU · quad · 6 on average | 2/60 | ▪+0+33.3% | |
| 4 | Geležinis Miškasquad · 5 on average | 0/99 | ▼−1 | |
| 5 | #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 16.10EU · quad · weekly · 5 on average | 0/80 | ▼−1−100.0% | |
| 6 | [ESP] RUST ESPAÑA DISOBEY.COM.ESEU · quad · monthly · 4 on average | 0/101 | ▪+0 |
Quick answers
from the figures on this pageRules & Settings
How is TeamKit essai configured in terms of rules and settings?
No gather rate appears in the name of TeamKit essai. quad caps groups at 4 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC is active.
What is the current map on TeamKit essai?
A procedural map runs on TeamKit essai, created by the game.
Population
What position does TeamKit essai hold in the server rankings?
In the top 70% of all ranked servers, TeamKit essai is #15,212 on player hours over the last seven days. In the quad group, it ranks #607.
How many players does TeamKit essai have?
0 of 10 slots on TeamKit essai are filled right now. Average players over the last seven days: 0.
Wipe Cycle
When does TeamKit essai schedule its wipes?
No rhythm can be told for TeamKit essai yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 3 days 6 hours.
Server Overview
What is the location of TeamKit essai?
No region is published by TeamKit essai. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 82.64.202.252:28015.
TeamKit essai is on which Rust version?
The version in use at TeamKit essai: Rust network protocol 2634 and build 167781, on Windows. Joining requires the same protocol on your game, which Steam updates.
Is TeamKit essai up, and how consistent is its uptime?
TeamKit essai is up. It is taking players now. The last 3 full days give 64% uptime, 46 hours on out of 72. First sighting by Rust Analytics: 17 October 2026.
Tags & Filters
How should you interpret the tags on TeamKit essai?
These tags are published by TeamKit essai and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts4 (Group limit): 4 is the maximum team size; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does TeamKit essai show up in Rust Analytics lists and filters?
These Rust Analytics lists include TeamKit essai: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week.
Connection
What steps do I take to join TeamKit essai?
The console route: start Rust, press F1, enter client.connect 82.64.202.252:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts4,^o^z
Game
gmrust
mp10
ts4
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.