Procedural Map
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 2
- Rank
- #8,588 top 38%
- Rank · 7d ago
- #4,839 ▼3749 places down
- Last wipe
- 11d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 9 player hours, last seven days
- Map
- 3700 Procedural Map · seed 657663029
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 38 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:07 UTC11d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 206 on average | 168/2000 | ▲+31+23.0% | |
| 2 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 205 on average | 241/2000 | ▼−36−12.9% | |
| 3 | 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average | 27/200 | ▼−7−19.5% | |
| 4 | 桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 77 on average | 26/100 | ▼−54−67.5% | |
| 5 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 66 on average | 87/200 | ▼−4−4.5% | |
| 6 | Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 65 on average | 23/100 | ▼−5−16.5% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Procedural Map?
The name of Procedural Map carries no gather rate. Up to 8 players per group, which is the game's default. It runs pve, no combat against other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the current map on Procedural Map?
A procedural map of size 3,700 with seed 657663029 runs on Procedural Map, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
Where does Procedural Map sit in the rankings?
In the top 38% of all ranked servers, Procedural Map is #8,588 on player hours over the last seven days.
What is the population on Procedural Map?
0 of 100 slots on Procedural Map are filled right now. Average players over seven days: 0; peak: 2. The busiest hour in the last 48 hours was 18:00 UTC, with an average of 1 players.
Wipe Cycle
What can you expect on wipe day for Procedural Map?
An average of 3 players marked the busiest point of its recent wipes. 38 hours after the latest wipe, the crowd reached its peak.
When does Procedural Map schedule its wipes?
The record holds too few of Procedural Map's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 11 days 17 hours ago the current world was created.
Server Info
What is the server location for Procedural Map?
For Procedural Map, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 83.147.29.183:28025 is its address.
Is Procedural Map performing well?
The last 48 hours average 30 server fps, the low being 30. At its peak it held 78,071 entities: buildings, deployables and the rest of the world. The memory ceiling reached 2,625 MB. Low fps and growing entities are the source of felt lag.
Procedural Map runs which version of Rust?
Rust network protocol 2634 and build 166652 on Windows is what Procedural Map runs. The protocol has to match for you to join, and Steam applies that update.
How reliable is Procedural Map and is it currently online?
The server is live: Procedural Map is online. 43 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Tags & Filters
How should you interpret the tags on Procedural Map?
These tags are published by Procedural Map and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.
Procedural Map appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Procedural Map matches these lists: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What steps do I take to join Procedural Map?
The console route: start Rust, press F1, enter client.connect 83.147.29.183:28025. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs166652
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
