Local RaidLab (flat, public build)
Key statistics
the figures behind the quote- Players now
- 0/ 4 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,967 top 71%
- Rank · 7d ago
- #16,709 ▲742 places up
- Last wipe
- 9d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Custom Map
- First seen
- 4 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 106 on average | 31/999 | ▼−7−17.5% | |
| 2 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 86 on average | 118/999 | ▲+4+3.9% | |
| 3 | [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average | 52/150 | ▲+10+22.4% | |
| 4 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 32 on average | 11/100 | ▲+2+26.9% | |
| 5 | AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average | 8/100 | ▲+4+81.1% | |
| 6 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 19 on average | 24/100 | ▲+12+94.6% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Local RaidLab (flat, public build)?
No gather rate is given in the name of Local RaidLab (flat, public build). Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Population
What is the rank of Local RaidLab (flat, public build)?
In the top 71% of all ranked servers, Local RaidLab (flat, public build) is #15,967 on player hours over the last seven days.
How full is Local RaidLab (flat, public build)?
Right now, Local RaidLab (flat, public build) is offline; the last sighting was 3 days 4 hours ago. Average players over the last seven days: 0.
Wipe Schedule
When does Local RaidLab (flat, public build) schedule its wipes?
There are too few wipes on record for Local RaidLab (flat, public build) to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 9 days 12 hours.
Server Info
What is the location of Local RaidLab (flat, public build)?
There is no region published for Local RaidLab (flat, public build). The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 83.190.130.89:28025.
What Rust version is Local RaidLab (flat, public build) running?
The build is Rust network protocol 2634 and build 166652 on Windows, running on Local RaidLab (flat, public build). The protocol has to match for you to join, and Steam applies that update.
How reliable is Local RaidLab (flat, public build) and is it currently online?
Offline at this moment: Local RaidLab (flat, public build). Last seen 3 days 4 hours ago. 14% is its uptime for the last 7 full days, 24 of 168 hours. The earliest Rust Analytics saw it was 4 October 2026.
Tags and Rankings
What is the meaning of the tags on Local RaidLab (flat, public build)?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): It holds 4 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings, which Local RaidLab (flat, public build) publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature Local RaidLab (flat, public build)?
On Rust Analytics, Local RaidLab (flat, public build) matches these lists: Modded Rust servers and Rust build and creative servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
How can I connect to Local RaidLab (flat, public build)?
The console route: start Rust, press F1, enter client.connect 83.190.130.89:28025. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp4
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.