PixelReactor Community
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,882 top 71%
- Rank · 7d ago
- #12,489 ▼4393 places down
- Last wipe
- 25d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 18 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 64 on average | 76/200 | ▲+10+14.3% | |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 54 on average | 45/200 | ▼−20−30.7% | |
| 3 | ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 41 on average | 43/200 | ▼−27−38.6% | |
| 4 | JP Infinity Connect PvEEA · groups of 8+ · monthly · 33 on average | 9/300 | ▲+3+54.3% | |
| 5 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 30 on average | 14/200 | ▲+6+82.6% | |
| 6 | Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 21 on average | 10/100 | ▼−21−67.4% |
Quick answers
from the figures on this pageServer Rules
How is PixelReactor Community configured in terms of rules and settings?
No gather rate appears in the name of PixelReactor Community. Up to 8 players per group, which is the game's default. pve is the mode, player-versus-player combat is absent. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on PixelReactor Community?
The game generates the procedural map on PixelReactor Community.
Activity
What position does PixelReactor Community hold in the server rankings?
For the last seven days, PixelReactor Community holds rank #16,882 on player hours, in the top 71% of all ranked servers.
How full is PixelReactor Community?
At present, PixelReactor Community is offline; the last sighting was 14 days 9 hours ago.
Wipe Schedule
On what cycle does PixelReactor Community wipe?
The record holds too few of PixelReactor Community's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 25 days 2 hours.
Server Info
What is the server location for PixelReactor Community?
For PixelReactor Community, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 83.77.236.209:9990 is its address.
PixelReactor Community is on which Rust version?
The build is Rust network protocol 2633 and build 165217 on Linux, running on PixelReactor Community. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is PixelReactor Community and is it currently online?
Offline at this moment: PixelReactor Community. Last seen 14 days 9 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 18 September 2026.
Tags & Filters
How should you interpret the tags on PixelReactor Community?
Published by PixelReactor Community for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): It runs build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^p (PvE): The world is the danger here, not other players. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature PixelReactor Community?
The following Rust Analytics lists feature PixelReactor Community: Rust community servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
How to Join
What is the process to join PixelReactor Community?
The console route: start Rust, press F1, enter client.connect 83.77.236.209:9990. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8
Game
gmrust
mp100
ts8
v2633
cs165217
ptrak
$r?
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.