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RUST ANALYTICS
LIVE89,786PLY11,747SRV
QUOTE 84.110.7.226:28015 Offline checked 12d ago

Creative / Build

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,615
top 65%
Rank · 7d ago
#14,378
1237 places down
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
30 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Oct31 Oct2 Nov3 Nov5 Nov6 Nov

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1【南瓜】Build-TestEA · groups of 8+ · 10 on average23/101+14+162.9%
2Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 4 on average5/25+3+122.2%
3[EU] Builders Sanctuary 3.0 Creative | Sandbox | Raid SimulatorEU · groups of 8+ · 95 on average182/999−2−0.9%
4[NA] Builders Sanctuary 3.0 Creative | Sandbox | Raid SimulatorNA · groups of 8+ · 74 on average55/999−11−17.1%
5Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 29 on average21/100−6−21.2%
6KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 21 on average25/100−6−18.5%

Quick answers

from the figures on this page

Rules & Settings

How is Creative / Build configured in terms of rules and settings?

No gather rate appears in the name of Creative / Build. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on Creative / Build?

The game generates the procedural map on Creative / Build.

Player Count

What is the rank of Creative / Build?

For the last seven days, Creative / Build holds rank #15,615 on player hours, in the top 65% of all ranked servers.

How full is Creative / Build?

At present, Creative / Build is offline; the last sighting was 12 days 22 hours ago.

Wipe Frequency

How often does Creative / Build wipe?

There are too few wipes on record for Creative / Build to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. This world has been running for 12 days 23 hours.

Server Info

Where can Creative / Build be found?

For Creative / Build, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 84.110.7.226:28015.

What Rust version is Creative / Build running?

Rust network protocol 2635 and build 168909 on Windows is what Creative / Build runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is Creative / Build and is it currently online?

No response from Creative / Build. It was last seen 12 days 22 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 30 October 2026.

Server Tags

How should you interpret the tags on Creative / Build?

Published by Creative / Build for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team: the default setting, unchanged; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Creative / Build show up in Rust Analytics lists and filters?

On Rust Analytics, Creative / Build matches these lists: Rust build and creative servers, Rust community servers and Rust creative servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

How can I connect to Creative / Build?

Type client.connect 84.110.7.226:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp1
Max players Slot count: 1.
ts8
Group limit 8 per team: the default setting, unchanged.
v2635
Protocol Your game must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.