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RUST ANALYTICS
LIVE38,456PLY11,532SRV
QUOTE 84.25.196.49:28015 Offline checked 3d ago

Dragon Valley Test

moddedoxide
Players · last
0/ 16
n/a24h
0% full
7-day avg 1 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 16
0% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 3
Rank
#7,830
top 35%
Rank · 7d ago
#12,474
4644 places up
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
13
player hours, last seven days
Map
–
Custom Map
First seen
7 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.3 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctThu 8 OctWed 7 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 08:01 UTC3d ago 1 – running 2
Thu 8 Oct, 17:23 UTC5d ago 3 – 1.6 days 1
Wed 7 Oct, 19:46 UTC6d ago 3 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average20/300−12−36.7%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average23/245+3+13.6%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average92/100+1+0.9%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average5/1000−6−56.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average0/1000−5−100.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average9/700−16−64.4%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Dragon Valley Test?

No gather rate is given in the name of Dragon Valley Test. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Activity

What position does Dragon Valley Test hold in the server rankings?

For the last seven days, Dragon Valley Test holds rank #7,830 on player hours, in the top 35% of all ranked servers.

How many players does Dragon Valley Test have?

At present, Dragon Valley Test is offline; the last sighting was 3 days 18 hours ago. The seven-day average is 1 players, with a peak of 3.

Wipe Schedule

What happens on wipe day at Dragon Valley Test?

Recent wipes at this server drew an average peak of 2 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does Dragon Valley Test wipe?

There is no next wipe to predict for Dragon Valley Test, which wipes at irregular times. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 3 days 19 hours.

Server Info

What is the server location for Dragon Valley Test?

There is no region published for Dragon Valley Test. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 84.25.196.49:28015 is its address.

Dragon Valley Test runs which version of Rust?

The build is Rust network protocol 2634 and build 167058 on Windows, running on Dragon Valley Test. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Dragon Valley Test?

No response from Dragon Valley Test. It was last seen 3 days 18 hours ago. 7% is its uptime for the last 6 full days, 10 of 144 hours. 7 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Dragon Valley Test?

These tags are published by Dragon Valley Test and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp16 (Max players): It holds 16 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167058 (Build): Build 167058; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Dragon Valley Test show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Dragon Valley Test: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What is the process to join Dragon Valley Test?

The console route: start Rust, press F1, enter client.connect 84.25.196.49:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp16
Max players It holds 16 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167058
Build Build 167058.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.