LOCAL TEST SERVER
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,933 top 64%
- Rank · 7d ago
- #14,327 ▲394 places up
- Last wipe
- 20d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 23 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 22/300 | ▼−10−30.3% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 20/245 | ▪+0−1.2% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 92/100 | ▲+1+0.9% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 6/1000 | ▼−6−47.8% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 1/1000 | ▼−4−80.0% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 11/700 | ▼−14−56.4% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on LOCAL TEST SERVER?
No gather rate is given in the name of LOCAL TEST SERVER. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are running. VAC is active.
What is the current map on LOCAL TEST SERVER?
LOCAL TEST SERVER uses a procedural map, which the game generates.
Player Count
What position does LOCAL TEST SERVER hold in the server rankings?
In the top 64% of all ranked servers, LOCAL TEST SERVER is #13,933 on player hours over the last seven days.
How full is LOCAL TEST SERVER?
At present, LOCAL TEST SERVER is offline; the last sighting was 20 days 11 hours ago.
Wipe Frequency
How often does LOCAL TEST SERVER wipe?
The record holds too few of LOCAL TEST SERVER's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 20 days 11 hours.
Server Overview
What is the server location for LOCAL TEST SERVER?
There is no region published for LOCAL TEST SERVER. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 84.40.239.96:28055.
What Rust version is LOCAL TEST SERVER running?
Rust network protocol 2633 and build 165367 on Windows is what LOCAL TEST SERVER runs. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of LOCAL TEST SERVER?
Offline at this moment: LOCAL TEST SERVER. Last seen 20 days 11 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 23 September 2026.
Tags & Filters
What is the meaning of the tags on LOCAL TEST SERVER?
Published by LOCAL TEST SERVER for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs165367 (Build): Game build: 165367; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature LOCAL TEST SERVER?
On Rust Analytics, LOCAL TEST SERVER matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How to Join
How can I connect to LOCAL TEST SERVER?
The console route: start Rust, press F1, enter client.connect 84.40.239.96:28055. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs165367,ts8,^z,^y
Game
gmrust
mp10
ts8
v2633
cs165367
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.