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RUST ANALYTICS
LIVE50,009PLY11,602SRV
QUOTE 84.9.23.162:28015 Online checked 8m ago

Wolfies Rust

pve
Players · last
0/ 100
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#9,479
top 42%
Rank · 7d ago
–
not ranked a week ago
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
6
player hours, last seven days
Map
4500
Procedural Map · seed 6738
First seen
10 Oct 2026
no hostname published

Players

AveragePeak
0123401:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

05010015020001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 64 on average34/200+5+17.2%
2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 53 on average77/200+4+5.0%
3ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 41 on average54/200−17−24.4%
4JP Infinity Connect PvEEA · groups of 8+ · monthly · 32 on average13/300−2−10.9%
5【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 30 on average6/200+0+9.1%
6Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 21 on average25/100−14−35.6%

Quick answers

from the figures on this page

Rules & Settings

How is Wolfies Rust configured in terms of rules and settings?

The name of Wolfies Rust carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. pve is the mode, player-versus-player combat is absent. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on Wolfies Rust?

Wolfies Rust uses a procedural map of size 4,500 with seed 6738, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What position does Wolfies Rust hold in the server rankings?

For the last seven days, Wolfies Rust holds rank #9,479 on player hours, in the top 42% of all ranked servers.

What is the population on Wolfies Rust?

On Wolfies Rust, 0 players are in now, out of 100 slots. Average players over seven days: 0; peak: 1.

Wipe Cycle

On what cycle does Wolfies Rust wipe?

No rhythm can be told for Wolfies Rust yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 3 days 19 hours old.

Server Overview

What is the location of Wolfies Rust?

For Wolfies Rust, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 84.9.23.162:28015 is its address.

How is the performance on Wolfies Rust?

Server fps over the last 48 hours: 54 on average, 17 at the lowest. At its peak it held 111,532 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,397 MB. A climbing entity count plus low fps is the lag players report.

Wolfies Rust runs which version of Rust?

The build is Rust network protocol 2634 and build 167398 on Linux, running on Wolfies Rust. Joining requires the same protocol on your game, which Steam updates.

Is Wolfies Rust up, and how consistent is its uptime?

The server is live: Wolfies Rust is online. The reported uptime puts its last restart at about 39 hours ago. The last 3 full days give 67% uptime, 48 hours on out of 72. First sighting by Rust Analytics: 10 October 2026.

Tags and Rankings

How should you interpret the tags on Wolfies Rust?

These tags are published by Wolfies Rust and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players: the world is the threat. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Wolfies Rust?

The following Rust Analytics lists feature Wolfies Rust: Rust community servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.

Connection

What steps do I take to join Wolfies Rust?

The console route: start Rust, press F1, enter client.connect 84.9.23.162:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity: 100 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build Game build: 167398.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.