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RUST ANALYTICS
LIVE82,048PLY11,709SRV
QUOTE 85.190.159.123:12200 Offline checked 25d ago

Rusty Sack

teams off moddedoxidehardcore
Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,317
top 70%
Rank · 7d ago
#15,648
331 places up
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
teams off
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
18 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 15 on average5/100−4−45.5%
2TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · 4 on average5/100+1+13.2%
3Alone & AfraidOC · no group limit · biweekly · 3 on average0/50−2−100.0%
4The Rusting Dead | Zombies | HardcoreNA · no group limit · monthly · 2 on average3/100+1+38.5%
5[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average1/50+0−29.4%
6JT | US XXL | Monthly Hardcore | WIPED 11/5NA · no group limit · monthly · 1 on average1/100+1

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Rusty Sack?

No gather rate appears in the name of Rusty Sack. The server does not state any group limit. It runs hardcore, Facepunch's hardest mode. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Rusty Sack?

Rusty Sack uses a procedural map, which the game generates.

Activity

What is the rank of Rusty Sack?

In the top 70% of all ranked servers, Rusty Sack is #15,317 on player hours over the last seven days.

What is the population on Rusty Sack?

At present, Rusty Sack is offline; the last sighting was 25 days 10 hours ago.

Wipe Schedule

How often does Rusty Sack wipe?

The record holds too few of Rusty Sack's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. Its world now is 25 days 10 hours old.

Server Overview

Where can Rusty Sack be found?

No region is published by Rusty Sack. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 85.190.159.123:12200.

Rusty Sack runs which version of Rust?

The version in use at Rusty Sack: Rust network protocol 2634 and build 167781, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Rusty Sack?

No response from Rusty Sack. It was last seen 25 days 10 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 18 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Rusty Sack?

The game's server browser reads gmhardcore (Game mode): A harsher ruleset: hardcore; mp50 (Max players): Slot count: 50; ts0 (Group limit): The team system is off; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which Rusty Sack publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Rusty Sack appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Rusty Sack: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Joining the Server

How can I connect to Rusty Sack?

The console route: start Rust, press F1, enter client.connect 85.190.159.123:12200. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmhardcore,cs167781,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset: hardcore.
mp50
Max players Slot count: 50.
ts0
Group limit The team system is off.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.