LinuxGSM
Key statistics
the figures behind the quote- Players now
- 0/ 13 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,918 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 7h ago monthly schedule
- Next wipe
- 21d 16h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Custom Map
- First seen
- 14 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [US East] Facepunch Primitive 1NA · groups of 8+ · monthly · 26 on average | 42/400 | ▲+3+6.6% | |
| 2 | [EU East] Facepunch Primitive 1EU · groups of 8+ · monthly · 18 on average | 8/400 | ▲+4+81.1% | |
| 3 | Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average | 5/100 | ▲+4 | |
| 4 | JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 4 on average | 4/120 | ▼−1−18.6% | |
| 5 | JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 3 on average | 9/120 | ▲+3+45.9% |
Quick answers
from the figures on this pageRules & Settings
How is LinuxGSM configured in terms of rules and settings?
No gather rate is given in the name of LinuxGSM. Groups can contain a maximum of 8 players, the default for the game. primitive is the mode, firearms are excluded, leaving bows, spears and melee. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is disabled.
Population
What is the rank of LinuxGSM?
For the last seven days, LinuxGSM holds rank #15,918 on player hours, in the top 72% of all ranked servers.
How many players does LinuxGSM have?
0 of 13 slots on LinuxGSM are filled at the moment. Average players over the last seven days: 0.
Wipe Schedule
When does LinuxGSM schedule its wipes?
Using the force wipe, LinuxGSM's next wipe is estimated. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 7 hours ago the current world was created. The tags state monthly wipes.
Server Info
Where can LinuxGSM be found?
There is no region published for LinuxGSM. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 85.199.68.165:28015.
LinuxGSM runs which version of Rust?
The build is Rust network protocol 2634 and build 167781 on Linux, running on LinuxGSM. The protocol has to match for you to join, and Steam applies that update.
How reliable is LinuxGSM and is it currently online?
Online at this moment: LinuxGSM. 14 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on LinuxGSM?
Published by LinuxGSM for the game's server browser to read: gmprimitive (Game mode): The primitive ruleset removes guns, leaving bows, spears and melee; mp13 (Max players): Slot count: 13; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does LinuxGSM show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature LinuxGSM: Modded Rust servers and Primitive Rust servers: live list. These filters bring it up on the server list: Type: Modded; Game mode: Primitive; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
How to Join
What is the process to join LinuxGSM?
The console route: start Rust, press F1, enter client.connect 85.199.68.165:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp13,ptrak,$r?,v2634,^m,gmprimitive,cs167781,ts8,^o^z
Game
gmprimitive
mp13
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.