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RUST ANALYTICS
LIVE36,505PLY11,499SRV
QUOTE 86.173.92.47:28015 Offline checked 5d ago

Porkchop Paradise

moddedoxide
Players · last
2/ 10
n/a24h
20% full
7-day avg 1 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
2/ 10
20% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 2
Rank
#11,780
top 53%
Rank · 7d ago
#7,418
4362 places down
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
3000
Procedural Map · seed 123456
First seen
4 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average21/300−11−33.5%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average23/245+3+13.6%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average91/100+0−0.2%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average5/1000−6−56.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average2/1000−3−60.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average10/700−15−60.4%

Quick answers

from the figures on this page

Server Rules

How is Porkchop Paradise configured in terms of rules and settings?

No gather rate appears in the name of Porkchop Paradise. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC is active.

Which map is played on Porkchop Paradise?

The map on Porkchop Paradise is procedural, size 3,000, with seed 123456, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What is the rank of Porkchop Paradise?

For the last seven days, Porkchop Paradise holds rank #11,780 on player hours, in the top 53% of all ranked servers.

How many players does Porkchop Paradise have?

Right now, Porkchop Paradise is offline; the last sighting was 5 days 6 hours ago. The mean over the last seven days is 1 players, reaching 2 at its highest.

Wipe Cycle

When does Porkchop Paradise schedule its wipes?

There are too few wipes on record for Porkchop Paradise to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 9 days 18 hours ago the current world was created.

Server Info

Where can Porkchop Paradise be found?

There is no region published for Porkchop Paradise. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 86.173.92.47:28015 is its address.

Porkchop Paradise runs which version of Rust?

The version in use at Porkchop Paradise: Rust network protocol 2634 and build 166652, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Porkchop Paradise and is it currently online?

Porkchop Paradise is down. The last time we saw it was 5 days 6 hours ago. 1% is its uptime for the last 7 full days, 2 of 168 hours. First sighting by Rust Analytics: 4 October 2026.

Tags and Rankings

What is the meaning of the tags on Porkchop Paradise?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): It runs build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings, which Porkchop Paradise publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Porkchop Paradise show up in Rust Analytics lists and filters?

On Rust Analytics, Porkchop Paradise matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join Porkchop Paradise?

Type client.connect 86.173.92.47:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players It holds 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build It runs build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.