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RUST ANALYTICS
LIVE89,786PLY11,747SRV
QUOTE 87.121.75.57:28080 Offline checked 14d ago

[AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen

monthly wipes moddedoxide
Players · last
0/ 40
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,283
top 70%
Rank · 7d ago
#15,262
1021 places down
Last wipe
41d ago
monthly schedule
Next wipe
21d 2h
Thu 3 Dec, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
29 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Oct30 Oct1 Nov2 Nov4 Nov5 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipeThursday 3 December, 19:00 UTCin 21d 2h

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1New Zealand MAP|Tugboats|Deepsea|Low Upkeep|2Min NightsOC · groups of 8+ · monthly · 1 on average0/100−1−100.0%
2Rustafied.com - AU LongOC · groups of 16+ · monthly · 273 on average78/125+11+16.3%
3[AU] Facepunch Premium 1OC · groups of 8+ · monthly · 24 on average21/250+12+137.7%
4[AU] Facepunch 1OC · groups of 8+ · monthly · 14 on average20/250+10+90.5%
5BushRust | Monthly | Low upkeep | Chill | QuadOC · groups of 8+ · monthly · 10 on average6/125−4−41.9%
6ClearRust - Monthly/PVE[AUS] For NOOBSOC · groups of 8+ · monthly · 7 on average4/100+4

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

No gather rate is given in the name of [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

[AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen uses a procedural map, which the game generates.

Population

What position does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen hold in the server rankings?

For the last seven days, [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen holds rank #16,283 on player hours, in the top 70% of all ranked servers.

How many players does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen have?

At present, [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen is offline; the last sighting was 14 days ago.

Wipe Frequency

How often does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen wipe?

From the force wipe, the next wipe at [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen is estimated. When every Rust server wipes at the force wipe on Thursday 3 December at 19:00 UTC, that is its next wipe. Its world now is 41 days 16 hours old. The tags state monthly wipes.

Server Overview

Where can [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen be found?

Its name points to Oceania, but [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen publishes no region tag. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 87.121.75.57:28080.

[AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen runs which version of Rust?

The build is Rust network protocol 2635 and build 168909 on Linux, running on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

[AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen is down. The last time we saw it was 14 days ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 29 October 2026.

Server Tags

What is the meaning of the tags on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

These tags are published by [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.

[AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen: Rust servers in Oceania and Modded Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How to Join

How can I connect to [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

Type client.connect 87.121.75.57:28080 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp40
Max players Capacity: 40 slots.
ts8
Group limit Team size stays at the game default of 8.
v2635
Protocol Your game must run protocol 2635 to connect.
cs168909
Build Build 168909.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.