Rust server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,502 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 28d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 16 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 61 on average | 79/200 | ▪+0+0.6% | |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 52 on average | 40/200 | ▼−5−10.9% | |
| 3 | ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 38 on average | 18/200 | ▼−19−51.5% | |
| 4 | JP Infinity Connect PvEEA · groups of 8+ · monthly · 32 on average | 18/300 | ▲+11+160.2% | |
| 5 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 29 on average | 11/200 | ▼−2−15.9% | |
| 6 | Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 20 on average | 15/100 | ▲+2+16.1% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Rust server?
No gather rate is given in the name of Rust server. Groups can contain a maximum of 8 players, the default for the game. pve is the mode, player-versus-player combat is absent. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is played on Rust server?
A procedural map runs on Rust server, created by the game.
Activity
What position does Rust server hold in the server rankings?
In the top – of all ranked servers, Rust server is #15,502 on player hours over the last seven days.
How many players does Rust server have?
Right now, Rust server is offline; the last sighting was 28 days 1 hours ago.
Wipe Cycle
When does Rust server schedule its wipes?
No rhythm can be told for Rust server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 28 days 3 hours ago the current world was created.
Server Overview
What is the location of Rust server?
For Rust server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 89.246.96.113:28015 is its address.
Rust server runs which version of Rust?
Rust network protocol 2633 and build 163794 on Linux is what Rust server runs. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is Rust server and is it currently online?
Offline at this moment: Rust server. Last seen 28 days 1 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 16 September 2026.
Tags & Filters
How should you interpret the tags on Rust server?
These tags are published by Rust server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^p (PvE): No fighting between players: the world is the threat. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Rust server?
On Rust Analytics, Rust server matches these lists: Rust community servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Connection
What steps do I take to join Rust server?
Type client.connect 89.246.96.113:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,^p,gmrust,cs163794,ts8
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.