[EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,949 top 72% · #2589 in EU
- Rank · 7d ago
- #13,077 ▼3872 places down
- Last wipe
- 19d ago monthly schedule
- Next wipe
- 22d 19h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4121 Procedural Map · seed 481981
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 22d 19hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 21:05 UTC19d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average | 22/200 | ▼−12−34.4% | |
| 2 | [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average | 34/150 | ▼−11−24.4% | |
| 3 | YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 34 on average | 17/100 | ▪+0−1.6% | |
| 4 | [EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 32 on average | 14/200 | ▼−1−6.1% | |
| 5 | Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 30 on average | 19/100 | ▼−1−4.1% | |
| 6 | [PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 28 on average | 19/200 | ▼−2−9.5% |
Quick answers
from the figures on this pageMap and Rules
How is [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | configured in terms of rules and settings?
No gather rate appears in the name of [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |. Groups can contain a maximum of 8 players, the default for the game. roleplay is the mode, jobs, towns and rules for roleplay. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
Which map is played on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
[EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | uses a procedural map of size 4,121 with seed 481981, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Population
What position does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | hold in the server rankings?
On seven-day player hours, [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | sits at #16,949, in the top 72% across ranked servers and #2,589 in Europe.
What is the population on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
Right now, [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is offline; the last sighting was 16 days 15 hours ago.
Wipe Frequency
What happens on wipe day at [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 2 hours after the wipe, the crowd peaked.
How often does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | wipe?
Once a month, at the force wipe, [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | wipes. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 19 days 2 hours ago the current world was created. Its tags list a wipe each month.
Server Overview
What is the server location for [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
The EU tag and Europe are what [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 89.34.97.3:28080.
[EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is on which Rust version?
The build is Rust network protocol 2633 and build 165217 on Windows, running on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |. Joining requires the same protocol on your game, which Steam updates.
How reliable is [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | and is it currently online?
Offline at this moment: [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |. Last seen 16 days 15 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Server Tags
How should you interpret the tags on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
These tags are published by [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world is the threat; ^r (Roleplay): This server runs roleplay; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play; EU (Europe): The browser places this server in Europe. The top of this page and the tags both show its players now, its queue and when its world was made.
[EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |: Rust servers: Europe, Modded Rust servers, Best Rust PvE servers, Rust roleplay servers and Rust zombie servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How to Join
What is the process to join [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
Type client.connect 89.34.97.3:28080 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,^p,^m,^r,EU,^p,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp50
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
^r
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
