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RUST ANALYTICS
LIVE54,306PLY11,642SRV
QUOTE 90.185.0.204:28015 Offline checked 18d ago

Local Test Server (No EAC / Tiny Map / Frozen AI)

moddedoxide
Players · last
1/ 2
n/a24h
50% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 2
50% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,973
top 61%
Rank · 7d ago
#8,202
5771 places down
Last wipe
19d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
24 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep27 Sep29 Sep30 Sep2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 15:13 UTC19d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average47/245+21+81.4%
2МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average90/100+0−0.2%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average20/1000−3−11.3%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average7/1000−4−34.2%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average30/700−41−57.8%
6SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average28/200+8+43.3%

Quick answers

from the figures on this page

Rules & Settings

How is Local Test Server (No EAC / Tiny Map / Frozen AI) configured in terms of rules and settings?

The name of Local Test Server (No EAC / Tiny Map / Frozen AI) carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is disabled.

What is the current map on Local Test Server (No EAC / Tiny Map / Frozen AI)?

A procedural map runs on Local Test Server (No EAC / Tiny Map / Frozen AI), created by the game.

Activity

What position does Local Test Server (No EAC / Tiny Map / Frozen AI) hold in the server rankings?

For the last seven days, Local Test Server (No EAC / Tiny Map / Frozen AI) holds rank #13,973 on player hours, in the top 61% of all ranked servers.

What is the population on Local Test Server (No EAC / Tiny Map / Frozen AI)?

Right now, Local Test Server (No EAC / Tiny Map / Frozen AI) is offline; the last sighting was 18 days 6 hours ago.

Wipe Schedule

How does Local Test Server (No EAC / Tiny Map / Frozen AI) handle wipe day?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

When does Local Test Server (No EAC / Tiny Map / Frozen AI) schedule its wipes?

No rhythm can be told for Local Test Server (No EAC / Tiny Map / Frozen AI) yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 19 days 7 hours.

Server Overview

What is the server location for Local Test Server (No EAC / Tiny Map / Frozen AI)?

There is no region published for Local Test Server (No EAC / Tiny Map / Frozen AI). Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 90.185.0.204:28015 is its address.

Local Test Server (No EAC / Tiny Map / Frozen AI) is on which Rust version?

Rust network protocol 2633 and build 165217 on Windows is what Local Test Server (No EAC / Tiny Map / Frozen AI) runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is Local Test Server (No EAC / Tiny Map / Frozen AI) and is it currently online?

Local Test Server (No EAC / Tiny Map / Frozen AI) is down. The last time we saw it was 18 days 6 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 24 September 2026.

Tags and Rankings

What is the meaning of the tags on Local Test Server (No EAC / Tiny Map / Frozen AI)?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play, which Local Test Server (No EAC / Tiny Map / Frozen AI) publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Local Test Server (No EAC / Tiny Map / Frozen AI) appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Local Test Server (No EAC / Tiny Map / Frozen AI): Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Joining the Server

How can I connect to Local Test Server (No EAC / Tiny Map / Frozen AI)?

Type client.connect 90.185.0.204:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp2
Max players Capacity: 2 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build Game build: 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.