Creative / Build
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,338 top 65%
- Rank · 7d ago
- #11,694 ▼3644 places down
- Last wipe
- 19d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 24 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 【南瓜】Build-TestEA · groups of 8+ · 11 on average | 12/101 | ▼−2−14.8% | |
| 2 | Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average | 0/25 | ▼−2−100.0% | |
| 3 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 106 on average | 31/999 | ▪+0−1.1% | |
| 4 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 86 on average | 114/999 | ▲+18+19.1% | |
| 5 | [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average | 48/150 | ▼−12−19.8% | |
| 6 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 32 on average | 8/100 | ▼−76−90.5% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Creative / Build?
No gather rate is given in the name of Creative / Build. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on Creative / Build?
Creative / Build uses a procedural map, which the game generates.
Activity
Where does Creative / Build sit in the rankings?
In the top 65% of all ranked servers, Creative / Build is #15,338 on player hours over the last seven days.
How many players does Creative / Build have?
At present, Creative / Build is offline; the last sighting was 16 days 14 hours ago.
Wipe Schedule
When does Creative / Build schedule its wipes?
There are too few wipes on record for Creative / Build to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 19 days 9 hours ago the current world was created.
Server Details
What is the location of Creative / Build?
For Creative / Build, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 92.41.52.72:28015.
What Rust version is Creative / Build running?
The build is Rust network protocol 2633 and build 165217 on Windows, running on Creative / Build. The protocol has to match for you to join, and Steam applies that update.
How reliable is Creative / Build and is it currently online?
Creative / Build is down. The last time we saw it was 16 days 14 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 24 September 2026.
Server Tags
How should you interpret the tags on Creative / Build?
Published by Creative / Build for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Creative / Build show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Creative / Build: Rust build and creative servers, Rust community servers and Rust creative servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What is the process to join Creative / Build?
The console route: start Rust, press F1, enter client.connect 92.41.52.72:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8
Game
gmvanilla
mp1
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.