build test
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,820 top 70%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 8d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 9999 max players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 3 Nov 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 【南瓜】Build-TestEA · groups of 8+ · 10 on average | 23/101 | ▲+14+162.9% | |
| 2 | Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 4 on average | 5/25 | ▲+3+122.2% | |
| 3 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Raid SimulatorEU · groups of 8+ · 95 on average | 182/999 | ▼−2−0.9% | |
| 4 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Raid SimulatorNA · groups of 8+ · 74 on average | 55/999 | ▼−11−17.1% | |
| 5 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 29 on average | 21/100 | ▼−6−21.2% | |
| 6 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 21 on average | 25/100 | ▼−6−18.5% |
Quick answers
from the figures on this pageMap and Rules
How is build test configured in terms of rules and settings?
No gather rate is given in the name of build test. 9999 players is the upper limit for a group. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.
What is the current map on build test?
The game generates the procedural map on build test.
Population
Where does build test sit in the rankings?
For the last seven days, build test holds rank #16,820 on player hours, in the top 70% of all ranked servers.
How full is build test?
Right now, build test is offline; the last sighting was 8 days 22 hours ago.
Wipe Frequency
How often does build test wipe?
There are too few wipes on record for build test to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. Its world now is 8 days 22 hours old.
Server Info
What is the location of build test?
No region is published by build test. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 93.165.242.31:28815 is its address.
What Rust version is build test running?
The build is Rust network protocol 2635 and build 168909 on Windows, running on build test. Joining requires the same protocol on your game, which Steam updates.
How reliable is build test and is it currently online?
build test is down. The last time we saw it was 8 days 22 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 3 November 2026.
Tags and Rankings
How should you interpret the tags on build test?
Published by build test for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): It holds 1 slots; ts9999 (Group limit): 9999 is the maximum team size; v2635 (Protocol): Protocol 2635: matching game versions are required to join; cs168909 (Build): Build 168909; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.
build test appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include build test: Rust build and creative servers and Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What is the process to join build test?
The console route: start Rust, press F1, enter client.connect 93.165.242.31:28815. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts9999
Game
gmrust
mp1
ts9999
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.