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RUST ANALYTICS
LIVE37,131PLY11,505SRV
QUOTE 94.139.255.199:28015 Offline checked 18d ago

Devblog 301 LAN

pve
Players · last
0/ 20
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,363
top 71%
Rank · 7d ago
#15,784
579 places down
Last wipe
20d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
24 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep27 Sep29 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 64 on average12/200−2−14.3%
2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 52 on average59/200−8−12.6%
3ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 40 on average41/200+6+18.6%
4JP Infinity Connect PvEEA · groups of 8+ · monthly · 32 on average24/300+0−0.3%
5【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 30 on average16/200−13−44.0%
6MadRust PVE - Get AchievementsNA · groups of 8+ · monthly · 21 on average11/50−4−27.9%

Quick answers

from the figures on this page

Server Rules

How is Devblog 301 LAN configured in terms of rules and settings?

No gather rate appears in the name of Devblog 301 LAN. The default group size of 8 players applies here. pve is the mode, no combat against other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is disabled.

What is the current map on Devblog 301 LAN?

Devblog 301 LAN uses a procedural map, which the game generates.

Population

What position does Devblog 301 LAN hold in the server rankings?

For the last seven days, Devblog 301 LAN holds rank #16,363 on player hours, in the top 71% of all ranked servers.

How full is Devblog 301 LAN?

At present, Devblog 301 LAN is offline; the last sighting was 18 days 13 hours ago.

Wipe Cycle

When does Devblog 301 LAN schedule its wipes?

There are too few wipes on record for Devblog 301 LAN to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 20 days 18 hours.

Server Details

What is the location of Devblog 301 LAN?

For Devblog 301 LAN, no region is published; the region code is eu1. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 94.139.255.199:28015 is its address.

What Rust version is Devblog 301 LAN running?

The version in use at Devblog 301 LAN: Rust network protocol 2602 and build 132924, on Windows. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Devblog 301 LAN?

Devblog 301 LAN is down. The last time we saw it was 18 days 13 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 24 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on Devblog 301 LAN?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp20 (Max players): Slot count: 20; ts8 (Group limit): Team size stays at the game default of 8; v2602 (Protocol): To join, your game needs protocol 2602; cs132924 (Build): It runs build 132924; ptrak (Networking): The standard network layer, RakNet; $reu1 (Region code): The region code reads eu1; ^p (PvE): No fighting between players: the world is the threat, which Devblog 301 LAN publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Devblog 301 LAN appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Devblog 301 LAN: Rust community servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

How to Join

How can I connect to Devblog 301 LAN?

Type client.connect 94.139.255.199:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$reu1,v2602,^p,gmrust,cs132924,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp20
Max players Slot count: 20.
ts8
Group limit Team size stays at the game default of 8.
v2602
Protocol To join, your game needs protocol 2602.
cs132924
Build It runs build 132924.
ptrak
Networking The standard network layer, RakNet.
$reu1
Region code The region code reads eu1.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.