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RUST ANALYTICS
LIVE38,505PLY11,447SRV
QUOTE 94.204.252.158:28025 Online checked 11m ago

DesertBlack #2 | PVP | BALANCED HARDCORE 01.10

teams off biweekly wipes moddedoxidehardcore
Players · last
0/ 200
+024h
0% full
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 200
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#8,799
top 39%
Rank · 7d ago
#8,227
572 places down
Last wipe
12d ago
biweekly schedule
Next wipe
1d 9h
Thu 15 Oct, 17:12 UTC
Group limit
teams off
players per team
Gather rate
–
no rate in the name
Score
8
player hours, last seven days
Map
5990
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123409:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

05010015020009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeThursday 15 October, 17:12 UTCin 1d 9h

Its biweekly schedule tag · low confidence

usual gap
13.7 days
between real wipes
wipe-day peak
0
players, last three wipes

Coming wipes

  1. 1d 9hThu 15 Oct, 17:12 UTC
  2. 15d 9hThu 29 Oct, 17:12 UTC
  3. 22d 10hThu 5 Nov, 19:00 UTCFW
  4. 29d 9hThu 12 Nov, 17:12 UTC
  5. 43d 9hThu 26 Nov, 17:12 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:12 UTC FW12d ago 0 – running 0
Thu 17 Sep, 23:22 UTC26d ago 0 – 13.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1TheLastOfRust Hardcore PvE Zombie Survivalno group limit · biweekly · 7 on average2/100−1−27.3%
2Stumpy Hardcore Solo Only | No Tech Tree | Raid WindowNA · no group limit · biweekly · 2 on average3/50+2
3[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 1 on average0/50+0
4Alone & AfraidOC · no group limit · biweekly · 1 on average0/50−2−100.0%
5Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 19 on average7/100−2−24.3%
6СЛАБЫЕ РЫЦАРИ X1|Vanilla+|NoBPWipe|02.10EU · groups of 50+ · 1x · biweekly · 8 on average2/200+0−7.7%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on DesertBlack #2 | PVP | BALANCED HARDCORE 01.10?

The name of DesertBlack #2 | PVP | BALANCED HARDCORE 01.10 carries no gather rate. A group limit is not published. hardcore is the mode, Facepunch's hardest mode. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on DesertBlack #2 | PVP | BALANCED HARDCORE 01.10?

A procedural map of size 5,990 runs on DesertBlack #2 | PVP | BALANCED HARDCORE 01.10, created by the game.

Player Count

Where does DesertBlack #2 | PVP | BALANCED HARDCORE 01.10 sit in the rankings?

For the last seven days, DesertBlack #2 | PVP | BALANCED HARDCORE 01.10 holds rank #8,799 on player hours, in the top 39% of all ranked servers.

How full is DesertBlack #2 | PVP | BALANCED HARDCORE 01.10?

0 of 200 slots on DesertBlack #2 | PVP | BALANCED HARDCORE 01.10 are filled at the moment. The mean over the last seven days is 0 players, reaching 2 at its highest.

Wipe Schedule

How does DesertBlack #2 | PVP | BALANCED HARDCORE 01.10 handle wipe day?

Recent wipes at this server drew an average peak of 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does DesertBlack #2 | PVP | BALANCED HARDCORE 01.10 wipe?

Its tag guides the prediction, as DesertBlack #2 | PVP | BALANCED HARDCORE 01.10 has too few wipes on record to confirm its schedule. The date of its next wipe is Thursday 15 October at 17:12 UTC. 12 days 13 hours ago the current world was created. The tags show wipes every two weeks.

Server Details

What is the server location for DesertBlack #2 | PVP | BALANCED HARDCORE 01.10?

No region is published by DesertBlack #2 | PVP | BALANCED HARDCORE 01.10. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 94.204.252.158:28025 is its address.

How is the performance on DesertBlack #2 | PVP | BALANCED HARDCORE 01.10?

Server fps over the last 48 hours: 124 on average, 84 at the lowest. 203,630 entities is the maximum carried: buildings, deployables and everything else. Up to 4,068 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

What Rust version is DesertBlack #2 | PVP | BALANCED HARDCORE 01.10 running?

The version in use at DesertBlack #2 | PVP | BALANCED HARDCORE 01.10: Rust network protocol 2634 and build 167781, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of DesertBlack #2 | PVP | BALANCED HARDCORE 01.10?

Online at this moment: DesertBlack #2 | PVP | BALANCED HARDCORE 01.10. 18 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

What is the meaning of the tags on DesertBlack #2 | PVP | BALANCED HARDCORE 01.10?

These tags are published by DesertBlack #2 | PVP | BALANCED HARDCORE 01.10 and read by the game's server browser: gmhardcore (Game mode): The hardcore ruleset, a tougher mode; mp200 (Max players): Slot count: 200; ts0 (Group limit): Teams do not run here; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^b (Biweekly): A fortnight between wipes; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings; WA (West Asia): West Asia is its browser listing. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does DesertBlack #2 | PVP | BALANCED HARDCORE 01.10 show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature DesertBlack #2 | PVP | BALANCED HARDCORE 01.10: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How to Join

How can I connect to DesertBlack #2 | PVP | BALANCED HARDCORE 01.10?

The console route: start Rust, press F1, enter client.connect 94.204.252.158:28025. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://discord.com/invite/EGNykFTvxh.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^b,WA,gmhardcore,cs167781,ts0,^o^z

Game

gmhardcore
Game mode The hardcore ruleset, a tougher mode.
mp200
Max players Slot count: 200.
ts0
Group limit Teams do not run here.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly A fortnight between wipes.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

WA
West Asia West Asia is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.