DesertBlack #2 | PVP | BALANCED HARDCORE 01.10
Key statistics
the figures behind the quote- Players now
- 0/ 200 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 2
- Rank
- #8,799 top 39%
- Rank · 7d ago
- #8,227 ▼572 places down
- Last wipe
- 12d ago biweekly schedule
- Next wipe
- 1d 9h Thu 15 Oct, 17:12 UTC
- Group limit
- teams off players per team
- Gather rate
- – no rate in the name
- Score
- 8 player hours, last seven days
- Map
- 5990 Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 13.7 days between real wipes
- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 1d 9hThu 15 Oct, 17:12 UTC
- 15d 9hThu 29 Oct, 17:12 UTC
- 22d 10hThu 5 Nov, 19:00 UTCFW
- 29d 9hThu 12 Nov, 17:12 UTC
- 43d 9hThu 26 Nov, 17:12 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:12 UTC FW12d ago | 0 | – | running | 0 |
| Thu 17 Sep, 23:22 UTC26d ago | 0 | – | 13.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | TheLastOfRust Hardcore PvE Zombie Survivalno group limit · biweekly · 7 on average | 2/100 | ▼−1−27.3% | |
| 2 | Stumpy Hardcore Solo Only | No Tech Tree | Raid WindowNA · no group limit · biweekly · 2 on average | 3/50 | ▲+2 | |
| 3 | [BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 1 on average | 0/50 | ▪+0 | |
| 4 | Alone & AfraidOC · no group limit · biweekly · 1 on average | 0/50 | ▼−2−100.0% | |
| 5 | Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 19 on average | 7/100 | ▼−2−24.3% | |
| 6 | СЛАБЫЕ РЫЦАРИ X1|Vanilla+|NoBPWipe|02.10EU · groups of 50+ · 1x · biweekly · 8 on average | 2/200 | ▪+0−7.7% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on DesertBlack #2 | PVP | BALANCED HARDCORE 01.10?
The name of DesertBlack #2 | PVP | BALANCED HARDCORE 01.10 carries no gather rate. A group limit is not published. hardcore is the mode, Facepunch's hardest mode. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on DesertBlack #2 | PVP | BALANCED HARDCORE 01.10?
A procedural map of size 5,990 runs on DesertBlack #2 | PVP | BALANCED HARDCORE 01.10, created by the game.
Player Count
Where does DesertBlack #2 | PVP | BALANCED HARDCORE 01.10 sit in the rankings?
For the last seven days, DesertBlack #2 | PVP | BALANCED HARDCORE 01.10 holds rank #8,799 on player hours, in the top 39% of all ranked servers.
How full is DesertBlack #2 | PVP | BALANCED HARDCORE 01.10?
0 of 200 slots on DesertBlack #2 | PVP | BALANCED HARDCORE 01.10 are filled at the moment. The mean over the last seven days is 0 players, reaching 2 at its highest.
Wipe Schedule
How does DesertBlack #2 | PVP | BALANCED HARDCORE 01.10 handle wipe day?
Recent wipes at this server drew an average peak of 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.
How often does DesertBlack #2 | PVP | BALANCED HARDCORE 01.10 wipe?
Its tag guides the prediction, as DesertBlack #2 | PVP | BALANCED HARDCORE 01.10 has too few wipes on record to confirm its schedule. The date of its next wipe is Thursday 15 October at 17:12 UTC. 12 days 13 hours ago the current world was created. The tags show wipes every two weeks.
Server Details
What is the server location for DesertBlack #2 | PVP | BALANCED HARDCORE 01.10?
No region is published by DesertBlack #2 | PVP | BALANCED HARDCORE 01.10. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 94.204.252.158:28025 is its address.
How is the performance on DesertBlack #2 | PVP | BALANCED HARDCORE 01.10?
Server fps over the last 48 hours: 124 on average, 84 at the lowest. 203,630 entities is the maximum carried: buildings, deployables and everything else. Up to 4,068 MB of memory was used. What players feel as lag is low fps together with a rising entity count.
What Rust version is DesertBlack #2 | PVP | BALANCED HARDCORE 01.10 running?
The version in use at DesertBlack #2 | PVP | BALANCED HARDCORE 01.10: Rust network protocol 2634 and build 167781, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of DesertBlack #2 | PVP | BALANCED HARDCORE 01.10?
Online at this moment: DesertBlack #2 | PVP | BALANCED HARDCORE 01.10. 18 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Tags & Filters
What is the meaning of the tags on DesertBlack #2 | PVP | BALANCED HARDCORE 01.10?
These tags are published by DesertBlack #2 | PVP | BALANCED HARDCORE 01.10 and read by the game's server browser: gmhardcore (Game mode): The hardcore ruleset, a tougher mode; mp200 (Max players): Slot count: 200; ts0 (Group limit): Teams do not run here; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^b (Biweekly): A fortnight between wipes; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings; WA (West Asia): West Asia is its browser listing. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does DesertBlack #2 | PVP | BALANCED HARDCORE 01.10 show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature DesertBlack #2 | PVP | BALANCED HARDCORE 01.10: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
How to Join
How can I connect to DesertBlack #2 | PVP | BALANCED HARDCORE 01.10?
The console route: start Rust, press F1, enter client.connect 94.204.252.158:28025. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://discord.com/invite/EGNykFTvxh.
Server tags
what each one meansPublished as mp200,ptrak,$r?,v2634,^b,WA,gmhardcore,cs167781,ts0,^o^z
Game
gmhardcore
mp200
ts0
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Mods and access
^o
^z
Region
WA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.