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RUST ANALYTICS
LIVE36,275PLY11,496SRV
QUOTE 94.244.33.2:28015 Offline checked 4h ago

bunker test

monthly wipes moddedcarbon
Players · last
0/ 100
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#14,911
top 67%
Rank · 7d ago
#16,709
1798 places up
Last wipe
10d ago
monthly schedule
Next wipe
22d 14h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
4500
Procedural Map · seed 531684005
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123408:0011:0020:0000:0017:0023:00

Hourly average and peak, UTC.

Server performance

025507510008:0011:0020:0000:0017:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 14h

The force wipe · high confidence

usual gap
3.2 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
67%
else halves by day 5

Coming wipes

  1. 22d 14hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctMon 21 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 15:12 UTC12h ago – – running 0
Sat 3 Oct, 21:33 UTC10d ago 0 – 9.7 days 0
Mon 21 Sep, 17:04 UTC22d ago 1 halved by day 5 12.2 days 1
Sat 19 Sep, 10:25 UTC24d ago 1 held half 2.3 days 1
Fri 18 Sep, 21:54 UTC25d ago 1 – 0.5 days 0
Mon 14 Sep, 17:08 UTC29d ago 2 held half 4.2 days 1
Sun 13 Sep, 20:38 UTC30d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average5/1000−8−61.8%
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average2/1000−5−71.8%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average11/700−24−68.9%
4SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 71 on average11/200−4−26.7%
5666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average4/650−3−44.2%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 63 on average1/1000−2−65.7%

Quick answers

from the figures on this page

Rules & Settings

How is bunker test configured in terms of rules and settings?

No gather rate appears in the name of bunker test. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is played on bunker test?

The map on bunker test is procedural, size 4,500, with seed 531684005, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

Where does bunker test sit in the rankings?

For the last seven days, bunker test holds rank #14,911 on player hours, in the top 67% of all ranked servers.

What is the population on bunker test?

Right now, bunker test is offline; the last sighting was 4 hours ago. Average players over seven days: 0; peak: 1.

Wipe Schedule

What can you expect on wipe day for bunker test?

Recent wipes at this server drew an average peak of 1 players. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 67% of the time. If it did not hold, by day 5 the crowd dropped below half.

On what cycle does bunker test wipe?

A single monthly wipe is what bunker test runs: the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 10 days 6 hours ago the current world was created. A monthly wipe schedule is published in its tags.

Server Overview

Where can bunker test be found?

No region is published by bunker test. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 94.244.33.2:28015.

What is the performance like on bunker test?

Server fps over the last 48 hours: 63 on average, 32 at the lowest. At its peak it held 119,268 entities: buildings, deployables and the rest of the world. The memory ceiling reached 3,483 MB. A climbing entity count plus low fps is the lag players report.

bunker test runs which version of Rust?

Rust network protocol 2634 and build 166652 on Windows is what bunker test runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is bunker test up, and how consistent is its uptime?

No response from bunker test. It was last seen 4 hours ago. 1 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 24% uptime, 40 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on bunker test?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): It runs build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework, which bunker test publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

bunker test appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include bunker test: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connection

How can I connect to bunker test?

The console route: start Rust, press F1, enter client.connect 94.244.33.2:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://discord.com/invite/rbsuUUkDMY.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity: 100 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build It runs build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.