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RUST ANALYTICS
LIVE47,778PLY11,539SRV
QUOTE 94.8.150.135:28055 Offline EU checked 8d ago

Infinity

quad moddedcarbonpvesoftcorepremium
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,946
top 71% · #2517 in EU
Rank · 7d ago
#8,823
7123 places down
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
5 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 71% of all ranked servers, top 88% in EU, and #645 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Casual PVEEU · quad · 1 on average1/20+0+0.0%
2[DE/GER] My-Land [PVE/PVP-EVENTZONEN]EU · quad · monthly · 5 on average2/50−2−43.6%
3PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKEREU · quad · monthly · 4 on average4/100+1+15.8%
4Friend Not Foe / PvE Community / UK & EuropeEU · quad · biweekly · 3 on average0/50−1
5Rust your Soul|PvE|x2|Z's|R.Bases|TP|Plugins+++|NoVIP|Much moreEU · quad · 2x · monthly · 2 on average1/666+0
6GERMANY/EU | PvE SOFTCORE x2 | MONTHLYEU · quad · 2x · monthly · 1 on average0/100+0

Quick answers

from the figures on this page

Rules & Settings

How is Infinity configured in terms of rules and settings?

The name of Infinity carries no gather rate. quad caps groups at 4 players. It runs softcore, Facepunch's easier mode: you keep part of your loot. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Carbon. Rust premium status is required to join. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Infinity?

The game generates the procedural map on Infinity.

Activity

What position does Infinity hold in the server rankings?

In the top 71% of all ranked servers, Infinity is #15,946 on player hours over the last seven days and #2,517 in Europe. In the quad group, it ranks #645.

How many players does Infinity have?

Right now, Infinity is offline; the last sighting was 8 days 17 hours ago.

Wipe Cycle

When does Infinity schedule its wipes?

The record holds too few of Infinity's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 9 days 19 hours.

Server Info

What is the server location for Infinity?

In Europe, Infinity lists itself with the EU tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 94.8.150.135:28055 is its address.

What Rust version is Infinity running?

The version in use at Infinity: Rust network protocol 2634 and build 166652, on Windows. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Infinity?

Offline at this moment: Infinity. Last seen 8 days 17 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 5 October 2026.

Tags & Filters

What is the meaning of the tags on Infinity?

The game's server browser reads gmsoftcore (Game mode): Softcore rules, which are gentler; mp10 (Max players): Slot count: 10; ts4 (Group limit): Team size caps at 4; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): It runs build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^s (Softcore): Facepunch's softcore mode returns part of your inventory after death; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon; ^q (Premium): Rust premium status is required to join; EU (Europe): The server browser files it under Europe, which Infinity publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Infinity show up in Rust Analytics lists and filters?

On Rust Analytics, Infinity matches these lists: Rust servers: Europe, Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE, Softcore and Premium; Server tag: Softcore ^s, PvE ^p, Premium ^q, Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 2 weeks.

Connection

How can I connect to Infinity?

The console route: start Rust, press F1, enter client.connect 94.8.150.135:28055. The page's Launch Rust button opens Rust through Steam and connects you instead. Rust premium status is required to join.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^s,EU,^p,gmsoftcore,cs166652,^q,ts4

Game

gmsoftcore
Game mode Softcore rules, which are gentler.
mp10
Max players Slot count: 10.
ts4
Group limit Team size caps at 4.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build It runs build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Difficulty

^s
Softcore Facepunch's softcore mode returns part of your inventory after death.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon The plugin framework here is Carbon.
^q
Premium Rust premium status is required to join.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.