Testing server
Key statistics
the figures behind the quote- Players now
- 1/ 1 100% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #14,251 top 64%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 3d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Custom Map
- First seen
- 11 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 19/300 | ▼−13−39.8% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 25/245 | ▲+5+23.5% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 90/100 | ▼−1−1.3% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 5/1000 | ▼−6−56.5% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 0/1000 | ▼−5−100.0% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 9/700 | ▼−16−64.4% |
Quick answers
from the figures on this pageMap and Rules
How is Testing server configured in terms of rules and settings?
No gather rate is given in the name of Testing server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC is active.
Activity
What is the rank of Testing server?
For the last seven days, Testing server holds rank #14,251 on player hours, in the top 64% of all ranked servers.
What is the population on Testing server?
Right now, Testing server is offline; the last sighting was 2 days 16 hours ago. Average players over seven days: 0; peak: 1.
Wipe Cycle
When does Testing server schedule its wipes?
The record holds too few of Testing server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 3 days 16 hours old.
Server Overview
Where can Testing server be found?
There is no region published for Testing server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 95.26.136.174:28015.
Testing server runs which version of Rust?
The build is Rust network protocol 2634 and build 167398 on Windows, running on Testing server. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Testing server?
Offline at this moment: Testing server. Last seen 2 days 16 hours ago. The last 2 full days give 0% uptime, 0 hours on out of 48. 11 October 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on Testing server?
These tags are published by Testing server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Testing server?
On Rust Analytics, Testing server matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How to Join
What steps do I take to join Testing server?
Type client.connect 95.26.136.174:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.