Skip to the page
RUST ANALYTICS
LIVE39,479PLY11,475SRV
QUOTE 99.156.191.186:28019 Offline checked 19d ago

My Rust server | Powered by AMP

pve
Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,503
top 71%
Rank · 7d ago
#15,784
719 places down
Last wipe
137d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
20 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 61 on average26/200+11+71.4%
2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 50 on average61/200−1−1.6%
3ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 37 on average60/200+19+47.8%
4JP Infinity Connect PvEEA · groups of 8+ · monthly · 32 on average10/300−12−55.1%
5【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 29 on average12/200−4−26.2%
6MadRust PVE - Get AchievementsNA · groups of 8+ · monthly · 20 on average14/50+3+22.6%

Quick answers

from the figures on this page

Server Rules

How is My Rust server | Powered by AMP configured in terms of rules and settings?

The name of My Rust server | Powered by AMP carries no gather rate. The default group size of 8 players applies here. pve is the mode, no combat against other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on My Rust server | Powered by AMP?

A procedural map runs on My Rust server | Powered by AMP, created by the game.

Activity

Where does My Rust server | Powered by AMP sit in the rankings?

For the last seven days, My Rust server | Powered by AMP holds rank #16,503 on player hours, in the top 71% of all ranked servers.

How many players does My Rust server | Powered by AMP have?

Right now, My Rust server | Powered by AMP is offline; the last sighting was 19 days 4 hours ago.

Wipe Cycle

On what cycle does My Rust server | Powered by AMP wipe?

There are too few wipes on record for My Rust server | Powered by AMP to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 137 days 11 hours.

Server Info

Where can My Rust server | Powered by AMP be found?

There is no region published for My Rust server | Powered by AMP. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 99.156.191.186:28019.

My Rust server | Powered by AMP is on which Rust version?

The build is Rust network protocol 2627 and build 153611 on Linux, running on My Rust server | Powered by AMP. Joining requires the same protocol on your game, which Steam updates.

How reliable is My Rust server | Powered by AMP and is it currently online?

Offline at this moment: My Rust server | Powered by AMP. Last seen 19 days 4 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 20 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on My Rust server | Powered by AMP?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts8 (Group limit): At the game default, teams hold up to 8; v2627 (Protocol): To join, your game needs protocol 2627; cs153611 (Build): Game build: 153611; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^p (PvE): The world is the danger here, not other players, which My Rust server | Powered by AMP publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature My Rust server | Powered by AMP?

On Rust Analytics, My Rust server | Powered by AMP matches these lists: Rust community servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Joining the Server

What is the process to join My Rust server | Powered by AMP?

Type client.connect 99.156.191.186:28019 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2627,^p,gmrust,cs153611,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Slot count: 100.
ts8
Group limit At the game default, teams hold up to 8.
v2627
Protocol To join, your game needs protocol 2627.
cs153611
Build Game build: 153611.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Gameplay

^p
PvE The world is the danger here, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.