AMP Powered Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,922 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 3d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 11 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 60 on average | 44/200 | ▲+22+96.3% | |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 51 on average | 74/200 | ▲+3+3.6% | |
| 3 | ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 38 on average | 53/200 | ▼−8−13.4% | |
| 4 | JP Infinity Connect PvEEA · groups of 8+ · monthly · 32 on average | 8/300 | ▼−10−55.6% | |
| 5 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 29 on average | 5/200 | ▼−3−37.5% | |
| 6 | Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 20 on average | 21/100 | ▼−11−34.0% |
Quick answers
from the figures on this pageServer Rules
How is AMP Powered Rust Server configured in terms of rules and settings?
The name of AMP Powered Rust Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs pve, no combat against other players. The server browser lists it under Community, as a community server. VAC is active.
Which map is played on AMP Powered Rust Server?
AMP Powered Rust Server uses a procedural map, which the game generates.
Activity
What is the rank of AMP Powered Rust Server?
In the top 72% of all ranked servers, AMP Powered Rust Server is #15,922 on player hours over the last seven days.
How full is AMP Powered Rust Server?
Right now, AMP Powered Rust Server is offline; the last sighting was 3 days 5 hours ago. Average players over the last seven days: 0.
Wipe Cycle
How often does AMP Powered Rust Server wipe?
No rhythm can be told for AMP Powered Rust Server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 3 days 9 hours old.
Server Details
Where can AMP Powered Rust Server be found?
No region is published by AMP Powered Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 102.135.245.21:28019 is its address.
What Rust version is AMP Powered Rust Server running?
Rust network protocol 2634 and build 167398 on Linux is what AMP Powered Rust Server runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of AMP Powered Rust Server?
Offline at this moment: AMP Powered Rust Server. Last seen 3 days 5 hours ago. 0% is its uptime for the last 3 full days, 0 of 72 hours. 11 October 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on AMP Powered Rust Server?
Published by AMP Powered Rust Server for the game's server browser to read: gmvanilla (Game mode): The vanilla survival ruleset; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^p (PvE): The world is the danger here, not other players. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does AMP Powered Rust Server show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature AMP Powered Rust Server: Rust community servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.
Connection
What is the process to join AMP Powered Rust Server?
The console route: start Rust, press F1, enter client.connect 102.135.245.21:28019. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,^p,gmvanilla,cs167398,ts8
Game
gmvanilla
mp10
ts8
v2634
cs167398
ptrak
$r?
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.