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RUST ANALYTICS
LIVE52,276PLY11,632SRV
QUOTE 103.15.237.153:28015 Online checked 11m ago

IRONBARK CREEK AU

quad monthly wipes moddedoxidepvesoftcore
Players · last
0/ 125
+024h
0% full
Day range 0 2
7-day avg 0 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 125
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 3
Rank
#5,700
top 25%
Rank · 7d ago
#4,677
1023 places down
Last wipe
12d ago
monthly schedule
Next wipe
22d 19h
Thu 5 Nov, 19:00 UTC FW
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
35
player hours, last seven days
Map
3500
Procedural Map · seed 50000
First seen
30 Sep 2026
no hostname published

Players

AveragePeak
00.511.5200:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

05010015020000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct5 Oct8 Oct10 Oct13 Oct

Top 25% of all ranked servers, and #342 of the quad servers (top 42%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 19h

The force wipe · high confidence

wipe-day peak
3
players, last three wipes

Coming wipes

  1. 22d 19hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:33 UTC FW12d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Friend Not Foe / PvE Community / AustralasiaOC · quad · biweekly · 1 on average1/50+0+0.0%
2[US] Exotic Haven |PVE|Monthly|Skills|Zombies|NoDecayNA · quad · monthly · 3 on average9/250+3+45.6%
3[陈阳小草]PVE/萌新/休闲/省肝/养老/听歌EA · quad · monthly · 2 on average1/99+1
4Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 42 on average59/140−4−5.9%
5[AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 24 on average13/200−4−25.5%
6[AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 19 on average8/200−4−32.3%

Quick answers

from the figures on this page

Server Rules

How is IRONBARK CREEK AU configured in terms of rules and settings?

No gather rate is given in the name of IRONBARK CREEK AU. A maximum of 4 players per group is set through quad. It runs softcore, Facepunch's easier mode: you keep part of your loot. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

Which map is played on IRONBARK CREEK AU?

A procedural map of size 3,500 with seed 50000 runs on IRONBARK CREEK AU, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What position does IRONBARK CREEK AU hold in the server rankings?

For the last seven days, IRONBARK CREEK AU holds rank #5,700 on player hours, in the top 25% of all ranked servers. In the quad group, it ranks #342.

How full is IRONBARK CREEK AU?

0 of 125 slots on IRONBARK CREEK AU are filled right now. The seven-day average is 0 players, with a peak of 3. The busiest hour in the last 48 hours was 07:00 UTC, with an average of 1 players.

Wipe Schedule

What can you expect on wipe day for IRONBARK CREEK AU?

The average peak across its recent wipes is 3 players. On the latest wipe, 10 hours after the wipe, the crowd peaked.

How often does IRONBARK CREEK AU wipe?

The only wipe at IRONBARK CREEK AU is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. This world has been running for 12 days 3 hours. Its tags list a wipe each month.

Server Overview

What is the server location for IRONBARK CREEK AU?

Its name points to Oceania, but IRONBARK CREEK AU publishes no region tag. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 103.15.237.153:28015.

Is IRONBARK CREEK AU performing well?

Server fps over the last 48 hours: 144 on average, 103 at the lowest. The entity count reached 67,729, covering buildings, deployables and all else in the world. Up to 5,600 MB of memory was used. A climbing entity count plus low fps is the lag players report.

IRONBARK CREEK AU runs which version of Rust?

Rust network protocol 2634 and build 166586 on Linux is what IRONBARK CREEK AU runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is IRONBARK CREEK AU and is it currently online?

Online at this moment: IRONBARK CREEK AU. 11 days ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 30 September 2026.

Tags and Rankings

What is the meaning of the tags on IRONBARK CREEK AU?

The game's server browser reads gmsoftcore (Game mode): Softcore rules, which are gentler; mp125 (Max players): It holds 125 slots; ts4 (Group limit): 4 is the maximum team size; v2634 (Protocol): To join, your game needs protocol 2634; cs166586 (Build): Build 166586; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings, which IRONBARK CREEK AU publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature IRONBARK CREEK AU?

The following Rust Analytics lists feature IRONBARK CREEK AU: Rust servers in Oceania, Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join IRONBARK CREEK AU?

Type client.connect 103.15.237.153:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,^m,^p,gmsoftcore,cs166586,ts4,^o^z

Game

gmsoftcore
Game mode Softcore rules, which are gentler.
mp125
Max players It holds 125 slots.
ts4
Group limit 4 is the maximum team size.
v2634
Protocol To join, your game needs protocol 2634.
cs166586
Build Build 166586.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.