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RUST ANALYTICS
LIVE97,006PLY11,676SRV
QUOTE 104.143.3.5:28039 Online checked 13m ago

RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]

25x weekly wipes moddedcarbonpve
Players · last
0/ 101
+024h
0% full
Day range 0 4
7-day avg 1 peak 57
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 101
0% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 57
Rank
#3,391
top 15%
Rank · 7d ago
#3,854
463 places up
Last wipe
6d ago
weekly schedule
Next wipe
20h
Fri 16 Oct, 13:58 UTC
Group limit
8
8, the default
Gather rate
25x
read from the name
Score
150
player hours, last seven days
Map
4500
Procedural Map · seed 292354113
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC. Busiest hour of the two days: 4 players.

Server performance

01020304018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays
Next wipeFriday 16 October, 13:58 UTCin 20h

Every Friday at 13:58 UTC · medium confidence

usual gap
7 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
22
players, last three wipes
crowd held
33%
else halves by day 4.5

Coming wipes

  1. 20hFri 16 Oct, 13:58 UTC
  2. 7d 20hFri 23 Oct, 13:58 UTC
  3. 14d 20hFri 30 Oct, 13:58 UTC
  4. 21d 1hThu 5 Nov, 19:00 UTCFW
  5. 21d 20hFri 6 Nov, 13:58 UTC
  6. 28d 20hFri 13 Nov, 13:58 UTC
  7. 35d 20hFri 20 Nov, 13:58 UTC
  8. 42d 20hFri 27 Nov, 13:58 UTC

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctFri 25 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 57, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 13:58 UTC6d ago 57 – running 1
Thu 1 Oct, 18:06 UTC FW13d ago 5 halved by day 4 7.8 days 2
Fri 25 Sep, 15:16 UTC20d ago 5 halved by day 5 6.1 days 0
Fri 18 Sep, 14:07 UTC27d ago 3 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTrEU · groups of 8+ · 100000x · weekly · 5 on average6/101+1+10.8%
2[SEA] CrustyRusty | 10x PvEEA · groups of 8+ · 10x · weekly · 5 on average4/50−4−51.0%
3RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]groups of 8+ · 100000x · weekly · 4 on average2/101−5−72.4%
4CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 1e+06x · weekly · 4 on average2/100+0+9.1%
5RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]groups of 8+ · 100x · weekly · 3 on average3/101+0−12.2%
6RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]groups of 8+ · 1000x · weekly · 2 on average1/101−1−45.5%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?

A gather rate of 25x appears in the name of RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]. The default group size of 8 players applies here. roleplay is the mode, jobs, towns and rules for roleplay. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.

What is the current map on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] uses a procedural map of size 4,500 with seed 292354113, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

What is the rank of RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?

For the last seven days, RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] holds rank #3,391 on player hours, in the top 15% of all ranked servers.

What is the population on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?

0 of 101 slots on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] are filled at the moment. Average players over seven days: 1; peak: 57. At 14:00 UTC in the last 48 hours, it averaged 3 players, the busiest hour.

Wipe Cycle

How does RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] handle wipe day?

The average peak across its recent wipes is 22 players. On the latest wipe, 28 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 33% of the time. Below half by day 4.5 is where the crowd fell when it did not hold.

How often does RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] wipe?

Wipes at RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] follow the rhythm every Friday at 13:58 UTC. The date of its next wipe is Friday 16 October at 13:58 UTC. 6 days 3 hours ago the current world was created. The tags give a weekly wipe.

Server Details

Where can RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] be found?

No region is published by RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]. Rust Analytics reports the location a server claims, not the machine's actual location. 104.143.3.5:28039 is its address.

How is the performance on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?

Server fps over the last 48 hours: 30 on average, 26 at the lowest. At its peak it held 140,703 entities: buildings, deployables and the rest of the world. The memory ceiling reached 4,444 MB. A climbing entity count plus low fps is the lag players report.

What Rust version is RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] running?

The build is Rust network protocol 2634 and build 167781 on Linux, running on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]. The protocol has to match for you to join, and Steam applies that update.

Is RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] up, and how consistent is its uptime?

RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] is up. It is taking players now. Its own uptime figure dates the last restart to roughly 5 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

What is the meaning of the tags on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp101 (Max players): Slot count: 101; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^w (Weekly): One wipe a week; ^r (Roleplay): Roleplay: the server's format; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon, which RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] show up in Rust Analytics lists and filters?

These Rust Analytics lists include RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]: Rust servers with a gather rate above 10x, Modded Rust servers, Best Rust PvE servers, Rust roleplay servers and Rust zombie servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

How to Join

What is the process to join RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?

Type client.connect 104.143.3.5:28039 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://www.rust-gaming-nation.com/.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2634,^z,^y,^w,^r,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp101
Max players Slot count: 101.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^w
Weekly One wipe a week.

Gameplay

^r
Roleplay Roleplay: the server's format.
^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.