RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]
Key statistics
the figures behind the quote- Players now
- 2/ 101 2% full
- Change · 24h
- ▼−1 −22.6% from 3
- 7-day average
- 2 peak 7
- Rank
- #2,667 top 12%
- Rank · 7d ago
- #3,120 ▲453 places up
- Last wipe
- 4d ago weekly schedule
- Next wipe
- 2d 8h Fri 16 Oct, 13:52 UTC
- Group limit
- 8 8, the default
- Gather rate
- 500x read from the name
- Score
- 266 player hours, last seven days
- Map
- 4500 hellfires_tv · seed 551654751
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 4 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdays- usual gap
- 7 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 7 players, last three wipes
- crowd held
- 67% else halves by day 2
Coming wipes
- 2d 8hFri 16 Oct, 13:52 UTC
- 9d 8hFri 23 Oct, 13:52 UTC
- 16d 8hFri 30 Oct, 13:52 UTC
- 22d 13hThu 5 Nov, 19:00 UTCFW
- 23d 8hFri 6 Nov, 13:52 UTC
- 30d 8hFri 13 Nov, 13:52 UTC
- 37d 8hFri 20 Nov, 13:52 UTC
- 44d 8hFri 27 Nov, 13:52 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 13:52 UTC4d ago | 7 | – | running | 0 |
| Thu 1 Oct, 18:13 UTC FW12d ago | 6 | held half | 7.8 days | 1 |
| Fri 25 Sep, 15:13 UTC18d ago | 8 | halved by day 2 | 6.1 days | 2 |
| Fri 18 Sep, 14:05 UTC25d ago | 5 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | CREED PVE | 500X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 500x · weekly · 1 on average | 0/100 | ▼−1−100.0% | |
| 2 | RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTrEU · groups of 8+ · 100000x · weekly · 5 on average | 1/101 | ▼−2−71.4% | |
| 3 | [SEA] CrustyRusty | 10x PvEEA · groups of 8+ · 10x · weekly · 5 on average | 7/50 | ▲+3+71.4% | |
| 4 | RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]groups of 8+ · 100000x · weekly · 4 on average | 3/101 | ▼−1−18.2% | |
| 5 | CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 1e+06x · weekly · 4 on average | 4/100 | ▲+4 | |
| 6 | RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]groups of 8+ · 100x · weekly · 3 on average | 1/101 | ▲+1 |
Quick answers
from the figures on this pageRules & Settings
How is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] configured in terms of rules and settings?
RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] carries its gather rate in its name: 500x. Up to 8 players per group, which is the game's default. It runs roleplay, roleplay rules, jobs and towns. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Carbon. VAC, Valve's anti-cheat, is enabled.
What is the current map on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
A procedural map of size 4,500 with seed 551654751 runs on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree], created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. Its current map goes by hellfires_tv.
Activity
What position does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] hold in the server rankings?
In the top 12% of all ranked servers, RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] is #2,667 on player hours over the last seven days.
How many players does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] have?
On RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree], 2 players are in now, out of 101 slots. The mean over the last seven days is 2 players, reaching 7 at its highest. At 08:00 UTC in the last 48 hours, it averaged 3 players, the busiest hour.
Wipe Schedule
What can you expect on wipe day for RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
Recent wipes at this server drew an average peak of 7 players. 2 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 67% of its recent wipes. If it did not hold, by day 2 the crowd dropped below half.
When does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] schedule its wipes?
RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] wipes on this rhythm: every Friday at 13:52 UTC. The date of its next wipe is Friday 16 October at 13:52 UTC. This world has been running for 4 days 15 hours. Its tags state a wipe every week.
Server Details
Where can RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] be found?
No region is published by RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 104.143.3.5:28059.
How is the performance on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
Average server fps for the last 48 hours is 30; the floor was 27. The entity count reached 147,075, covering buildings, deployables and all else in the world. Memory use peaked at 4,837 MB. Low fps and growing entities are the source of felt lag.
RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] is on which Rust version?
The build is Rust network protocol 2634 and build 167781 on Linux, running on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
The server is live: RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] is online. The reported uptime puts its last restart at about 5 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
These tags are published by RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp101 (Max players): It holds 101 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^w (Weekly): The wipe cycle runs weekly; ^r (Roleplay): Its format is roleplay; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]: Rust servers with a gather rate above 10x, Modded Rust servers, Best Rust PvE servers, Rust roleplay servers and Rust zombie servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
Connection
How can I connect to RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
Type client.connect 104.143.3.5:28059 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://rust-gaming-nation.com/.
Server tags
what each one meansPublished as mp101,ptrak,$r?,v2634,^z,^y,^w,^r,^p,gmrust,cs167781,ts8
Game
gmrust
mp101
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Gameplay
^r
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
