YukikaedeServer
Key statistics
the figures behind the quote- Players now
- 1/ 4 25% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,109 top 60%
- Rank · 7d ago
- #4,545 ▼9564 places down
- Last wipe
- 23d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 27 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 61 on average | 24/200 | ▲+9+58.2% | |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 50 on average | 62/200 | ▪+0+0.0% | |
| 3 | ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 37 on average | 62/200 | ▲+21+52.8% | |
| 4 | JP Infinity Connect PvEEA · groups of 8+ · monthly · 32 on average | 11/300 | ▼−11−50.6% | |
| 5 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 29 on average | 12/200 | ▼−4−26.2% | |
| 6 | MadRust PVE - Get AchievementsNA · groups of 8+ · monthly · 20 on average | 14/50 | ▲+3+22.6% |
Quick answers
from the figures on this pageMap and Rules
How is YukikaedeServer configured in terms of rules and settings?
No gather rate is given in the name of YukikaedeServer. Up to 8 players per group, which is the game's default. pve is the mode, no combat against other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched off.
Which map is played on YukikaedeServer?
A procedural map runs on YukikaedeServer, created by the game.
Player Count
Where does YukikaedeServer sit in the rankings?
For the last seven days, YukikaedeServer holds rank #14,109 on player hours, in the top 60% of all ranked servers.
How full is YukikaedeServer?
Right now, YukikaedeServer is offline; the last sighting was 13 days 11 hours ago.
Wipe Cycle
When does YukikaedeServer schedule its wipes?
The record holds too few of YukikaedeServer's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 23 days 12 hours.
Server Info
What is the location of YukikaedeServer?
For YukikaedeServer, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 114.46.95.179:7777.
YukikaedeServer runs which version of Rust?
The version in use at YukikaedeServer: Rust network protocol 2633 and build 165217, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of YukikaedeServer?
No response from YukikaedeServer. It was last seen 13 days 11 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 27 September 2026.
Server Tags
How should you interpret the tags on YukikaedeServer?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Slot count: 4; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): It runs build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players: the world is the threat, which YukikaedeServer publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature YukikaedeServer?
On Rust Analytics, YukikaedeServer matches these lists: Rust community servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
How to Join
How can I connect to YukikaedeServer?
The console route: start Rust, press F1, enter client.connect 114.46.95.179:7777. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp4,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8
Game
gmrust
mp4
ts8
v2633
cs165217
ptrak
$r?
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.