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RUST ANALYTICS
LIVE55,797PLY11,631SRV
QUOTE 122.199.3.144:28015 Offline checked 7d ago

SkylightA

pve
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,982
top 71%
Rank · 7d ago
#16,432
450 places up
Last wipe
8d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep5 Oct7 Oct9 Oct11 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 22:09 UTC8d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 64 on average57/200+10+22.6%
2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 53 on average67/200−11−13.8%
3ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 41 on average46/200−29−38.4%
4JP Infinity Connect PvEEA · groups of 8+ · monthly · 32 on average13/300+6+79.3%
5【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 30 on average8/200+0+3.2%
6Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 21 on average20/100−16−44.8%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on SkylightA?

No gather rate appears in the name of SkylightA. Groups can contain a maximum of 8 players, the default for the game. pve is the mode, no combat against other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on SkylightA?

SkylightA uses a procedural map, which the game generates.

Population

Where does SkylightA sit in the rankings?

In the top 71% of all ranked servers, SkylightA is #15,982 on player hours over the last seven days.

How full is SkylightA?

At present, SkylightA is offline; the last sighting was 7 days 11 hours ago. Average players over the last seven days: 0.

Wipe Schedule

What can you expect on wipe day for SkylightA?

An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

When does SkylightA schedule its wipes?

No rhythm can be told for SkylightA yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 8 days old.

Server Overview

What is the server location for SkylightA?

For SkylightA, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 122.199.3.144:28015.

SkylightA runs which version of Rust?

The build is Rust network protocol 2634 and build 166652 on Windows, running on SkylightA. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is SkylightA and is it currently online?

No response from SkylightA. It was last seen 7 days 11 hours ago. 7 full days have passed with 7% uptime, 12 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

How should you interpret the tags on SkylightA?

Published by SkylightA for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): It runs build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^p (PvE): The world is the danger here, not other players. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does SkylightA show up in Rust Analytics lists and filters?

These Rust Analytics lists include SkylightA: Rust community servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

How can I connect to SkylightA?

The console route: start Rust, press F1, enter client.connect 122.199.3.144:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build It runs build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Gameplay

^p
PvE The world is the danger here, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.