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RUST ANALYTICS
LIVE66,722PLY11,613SRV
QUOTE 139.99.161.27:28010 Online checked 6m ago

[AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1

official moddedoxide
Players · last
0/ 200
+024h
0% full
Day range 0 8
7-day avg 0 peak 8
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 200
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 8
Rank
#4,563
top 21%
Rank · 7d ago
#3,149
1414 places down
Last wipe
resets
9 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Group limit
90 max
players per team
Gather rate
–
no rate in the name
Score
67
player hours, last seven days
Map
5500
MiniBattleArenas-UKNTrainingMod · seed 1337
First seen
13 Sep 2026
rtg.rustoria.asia

Players

AveragePeak
0246814:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC. Busiest hour of the two days: 8 players.

Server performance

01020304014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 20:01 UTC17h ago – – – 2
Tue 13 Oct, 12:37 UTC1d ago – – – 0
Tue 13 Oct, 10:37 UTC1d ago – – – 1
Mon 12 Oct, 20:01 UTC1d ago – – – 0
Sun 11 Oct, 20:01 UTC2d ago – – – 0
Sat 10 Oct, 20:01 UTC3d ago – – – 0
Fri 9 Oct, 20:01 UTC4d ago – – – 0
Thu 8 Oct, 20:01 UTC5d ago – – – 0
Wed 7 Oct, 20:01 UTC6d ago – – – 0
Tue 6 Oct, 20:01 UTC7d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Raid Simulator 2.0 (Raidsim)EU · groups of 100+ · 207 on average301/500−30−9.1%
2[EU] Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOWEU · no group limit · 174 on average316/500−26−7.5%
3Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOW!no group limit · 99 on average77/100−2−1.9%
4UKN.GG - EU Training Grounds - MainEU · groups of 500+ · 61 on average60/250−45−43.0%
5EU | Perfect Aim Train Main | 1v1 Facecheck FFA TargetsEU · groups of 10+ · 42 on average67/200+10+18.6%
6DOGFIGHT | BATTLEFIELD/HELI/MINI/AIMTRAIN/PVP/BOWEU · groups of 30+ · 34 on average56/150+7+14.3%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1?

No gather rate appears in the name of [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1. Group size is capped at 90 players. minigames & battle royale is the mode, battle royale, Bedwars, parkour and arenas. Rust's in-game Official tab includes this server. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1?

The map on [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 is procedural, size 5,500, with seed 1337, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The name of the map reads: MiniBattleArenas-UKNTrainingMod.

Player Count

What is the rank of [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1?

For the last seven days, [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 holds rank #4,563 on player hours, in the top 21% of all ranked servers.

How many players does [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 have?

On [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1, 0 players are in now, out of 200 slots. The mean over the last seven days is 0 players, reaching 8 at its highest. The busiest hour in the last 48 hours was 09:00 UTC, with an average of 4 players.

Wipe Schedule

On what cycle does [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 wipe?

No wipe schedule exists for [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1: it makes a new world every few hours. Those resets are not wipes.

Server Details

Where can [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 be found?

The region code is au1, and while [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 publishes no region tag, its name points to Oceania. Rust Analytics reports the location a server claims, not the machine's actual location. 139.99.161.27:28010 is its address.

Is [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 performing well?

Average server fps for the last 48 hours is 30; the floor was 30. At its peak it held 8,105 entities: buildings, deployables and the rest of the world. Memory use peaked at 1,926 MB. Low fps and growing entities are the source of felt lag.

[AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 runs which version of Rust?

The build is Rust network protocol 2634 and build 167781 on Windows, running on [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1?

Online at this moment: [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1. Its own uptime figure dates the last restart to roughly 15 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1?

Published by [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 for the game's server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust's standard survival mode; mp200 (Max players): Slot count: 200; ts90 (Group limit): 90 is the maximum team size; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $rau1 (Region code): Region code au1; ^e (Minigames): The minigame list covers arenas, Bedwars, parkour and others; ^d (Combat training): A practice server for aim and PvP, with loot provided; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.

Who operates [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1?

The same operator most likely runs [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 and the 4 other servers we track that publish a rustoria.asia hostname.

Where does [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 show up in Rust Analytics lists and filters?

On Rust Analytics, [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 matches these lists: Rust servers in Oceania, Modded Rust servers, Official Rust servers and Rust aim training servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Boxes: Official only.

How to Join

What is the process to join [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1?

The console route: start Rust, press F1, enter client.connect 139.99.161.27:28010. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp200,ptrak,$rau1,v2634,^e,^d,gmrust,cs167781,ts90,^o^z

On Rust Analytics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust's standard survival mode.
mp200
Max players Slot count: 200.
ts90
Group limit 90 is the maximum team size.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$rau1
Region code Region code au1.

Gameplay

^e
Minigames The minigame list covers arenas, Bedwars, parkour and others.
^d
Combat training A practice server for aim and PvP, with loot provided.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.