SubTest
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,956 top 71% · #499 in EA
- Rank · 7d ago
- #15,887 ▼1069 places down
- Last wipe
- 31d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 16 max players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 25 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 76 on average | 26/100 | ▼−54−67.5% | |
| 2 | Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 65 on average | 29/100 | ▼−4−11.7% | |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 56 on average | 40/200 | ▼−14−26.0% | |
| 4 | [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 40 on average | 24/100 | ▼−23−49.1% | |
| 5 | Japan Tokyo - Chill PvE|JPEA · groups of 16+ · 38 on average | 23/100 | ▲+2+8.7% | |
| 6 | [JP][PVE] パグさば Pug-Server ver 27 | 10/2~EA · groups of 16+ · 23 on average | 14/100 | ▼−3−16.8% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on SubTest?
No gather rate is given in the name of SubTest. 16 players is the upper limit for a group. It runs pve, no combat against other players. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are in use. VAC is active.
What is the current map on SubTest?
The game generates the procedural map on SubTest.
Population
What is the rank of SubTest?
In the top 71% of all ranked servers, SubTest is #16,956 on player hours over the last seven days and #499 in Asia.
How many players does SubTest have?
Right now, SubTest is offline; the last sighting was 16 days 9 hours ago.
Wipe Frequency
How often does SubTest wipe?
The record holds too few of SubTest's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 31 days 23 hours old.
Server Info
What is the server location for SubTest?
The EA tag and Asia are what SubTest lists for itself. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 14.13.64.130:29015.
SubTest is on which Rust version?
Rust network protocol 2633 and build 163794 on Windows is what SubTest runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of SubTest?
No response from SubTest. It was last seen 16 days 9 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 25 September 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on SubTest?
Published by SubTest for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): It holds 100 slots; ts16 (Group limit): Teams take no more than 16; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): Build 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework; EA (East Asia): East Asia is its browser listing. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does SubTest show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature SubTest: Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Connection
What is the process to join SubTest?
Type client.connect 14.13.64.130:29015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2633,EA,^z,^y,^p,gmrust,cs163794,ts16
Game
gmrust
mp100
ts16
v2633
cs163794
ptrak
$r?
Gameplay
^p
Mods and access
^z
^y
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.