DEV
Key statistics
the figures behind the quote- Players now
- 0/ ? slots not published
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #15,217 top 68%
- Rank · 7d ago
- #8,227 ▼6990 places down
- Last wipe
- 10d ago weekly schedule
- Next wipe
- 3d 7h Sat 17 Oct, 10:35 UTC
- Group limit
- 5 max players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4500 Procedural Map · seed 1400132468
- First seen
- 15 Sep 2026 x10.rust.red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 3d 7hSat 17 Oct, 10:35 UTC
- 10d 7hSat 24 Oct, 10:35 UTC
- 17d 7hSat 31 Oct, 10:35 UTC
- 22d 16hThu 5 Nov, 19:00 UTCFW
- 24d 7hSat 7 Nov, 10:35 UTC
- 31d 7hSat 14 Nov, 10:35 UTC
- 38d 7hSat 21 Nov, 10:35 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 10:35 UTC10d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RustyMain.eu X50X | MAX 5 | Skills | Kits | PvP | TP | Loot+groups of 5 · weekly · 4 on average | 1/128 | ▪+0+0.0% | |
| 2 | BATTLEFIELD x1000000 | BILLION | MILLION | ПАЛЯНИЦЯEU · groups of 5 · 1e+06x · weekly · 57 on average | 2/200 | ▲+2 | |
| 3 | ◤◥◤ORAX.LAND◥◤◥ X50--/X1000000000000000000000000groups of 5 · 50x · weekly · 10 on average | 4/100 | ▪+0+14.3% | |
| 4 | CHOYKA RUST №3[ONE GRID] ZOMBIE MODgroups of 50+ · weekly · 4 on average | 0/10 | ▼−1−100.0% | |
| 5 | ▶RUST RUSSIA MAX 5 [X5|FPS+|TP|MAGIC] WIPE 12.10◀EU · groups of 5 · 5x · weekly · 2 on average | 0/100 | ▪+0 | |
| 6 | Nuclear Cargo/Oil Trainergroups of 8+ · weekly · 2 on average | 2/40 | ▲+1+60.0% |
Quick answers
from the figures on this pageMap and Rules
How is DEV configured in terms of rules and settings?
The name of DEV carries no gather rate. The maximum group size is 5 players. It runs minigames & battle royale, battle royale, Bedwars, parkour and arenas. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on DEV?
DEV uses a procedural map of size 4,500 with seed 1400132468, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Activity
What is the rank of DEV?
For the last seven days, DEV holds rank #15,217 on player hours, in the top 68% of all ranked servers.
How full is DEV?
0 players are on DEV now. Average players over seven days: 0; peak: 1.
Wipe Schedule
How does DEV handle wipe day?
The average peak across its recent wipes is 1 players. 13 hours after the latest wipe, the crowd reached its peak.
On what cycle does DEV wipe?
The prediction follows the tag because too few of DEV's wipes are on record to confirm its schedule. On Saturday 17 October at 10:35 UTC the next wipe is due. This world has been running for 10 days 16 hours. Weekly wipes are what its tags advertise.
Server Details
What is the location of DEV?
No region is published by DEV. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 141.98.157.79:28888.
Is DEV performing well?
Average server fps for the last 48 hours is 30; the floor was 30. At its peak it held 59,881 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,113 MB. A climbing entity count plus low fps is the lag players report.
DEV runs which version of Rust?
Rust network protocol 2634 and build 167781 on Linux is what DEV runs. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is DEV and is it currently online?
Online at this moment: DEV. Its own uptime figure dates the last restart to roughly 22 hours ago. 7 full days have passed with 98% uptime, 164 of 168 hours. 15 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on DEV?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp0 (Max players): It holds 0 slots; ts5 (Group limit): 5 is the maximum team size; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^w (Weekly): Wipes land every week; ^e (Minigames): Minigames run here: arenas, Bedwars, parkour and more; ^d (Combat training): Practice your aim and PvP: the loot arrives supplied; ^i (Battlefield): PvP runs fast here: kits and high rates; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play; modded (Modded): The Modded listing applies: plugins or settings change play, which DEV publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Who manages DEV?
A rust.red hostname is published by DEV, and no other server we track uses it.
DEV appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include DEV: Modded Rust servers, Rust aim training servers and Best Rust battlefield servers. It appears under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Connection
How can I connect to DEV?
Type client.connect 141.98.157.79:28888 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://discord.com/invite/KQ45eJABwx.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2634,^w,^e,^d,^i,gmrust,cs167781,ts5,^o^z,modded
Game
gmrust
mp0
ts5
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Gameplay
^e
^d
^i
Mods and access
^o
^z
modded
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.