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RUST ANALYTICS
LIVE89,109PLY11,800SRV
QUOTE 92.118.11.14:28035 Online checked 11m ago

CHOYKA RUST №3[ONE GRID] ZOMBIE MOD

weekly wipes moddedoxide
Players · last
6/ 15
+3+125.0%24h
40% full
Day range 0 11
7-day avg 4 peak 18
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
6/ 15
40% full
Change · 24h
+3
+125.0% from 3
7-day average
4
peak 18
Rank
#1,779
top 8%
Rank · 7d ago
#2,124
345 places up
Last wipe
10h ago
weekly schedule
Next wipe
1d 13h
Thu 15 Oct, 09:01 UTC
Group limit
50 max
players per team
Gather rate
–
no rate in the name
Score
586
player hours, last seven days
Map
1000
CHOYKA MAPS · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeakWipe
0510152020:0005:0014:0023:0008:0017:00Wiped Tue 13 Oct, 09:01 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 13 players.

Server performance

Server fpsWipe
010020030040020:0005:0014:0023:0008:0017:00Wiped Tue 13 Oct, 09:01 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

a steady gap
Next wipeThursday 15 October, 09:01 UTCin 1d 13h

Every 2 days · medium confidence

usual gap
2 days
between real wipes
on rhythm
62%
of its recent wipes
wipe-day peak
13
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

Coming wipes

  1. 1d 13hThu 15 Oct, 09:01 UTC
  2. 3d 13hSat 17 Oct, 09:01 UTC
  3. 5d 13hMon 19 Oct, 09:01 UTC
  4. 7d 13hWed 21 Oct, 09:01 UTC
  5. 9d 13hFri 23 Oct, 09:01 UTC
  6. 11d 13hSun 25 Oct, 09:01 UTC
  7. 13d 13hTue 27 Oct, 09:00 UTC
  8. 15d 13hThu 29 Oct, 09:00 UTC

The first 48 hours of its last wipes

Sun 11 OctFri 9 OctWed 7 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 09:01 UTC10h ago – – running 7
Sun 11 Oct, 09:01 UTC2d ago 18 held half 2 days 6
Fri 9 Oct, 09:01 UTC4d ago 10 held half 2 days 3
Wed 7 Oct, 09:02 UTC6d ago 12 held half 2 days 7
Mon 5 Oct, 09:01 UTC8d ago 13 held half 2 days 3
Sun 4 Oct, 11:55 UTC9d ago 13 – 0.9 days 6
Thu 1 Oct, 18:03 UTC FW12d ago 10 held half 2.7 days 3
Thu 1 Oct, 09:01 UTC12d ago 9 – 0.4 days 2
Tue 29 Sep, 09:02 UTC14d ago 9 held half 2 days 0
Sun 27 Sep, 09:02 UTC16d ago 16 held half 2 days 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Nuclear Cargo/Oil Trainergroups of 8+ · weekly · 2 on average1/40+1
2Bankui in Apocalypse (Хабаровск - безлимитныEU · groups of 8+ · weekly · 1 on average3/500+2+200.0%
3RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 628 on average1209/1500+241+24.9%
4R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 179 on average356/450+177+98.8%
5RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 72 on average157/400+52+48.9%
6R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 33 on average105/400+63+149.0%

Quick answers

from the figures on this page

Map and Rules

How is CHOYKA RUST №3[ONE GRID] ZOMBIE MOD configured in terms of rules and settings?

No gather rate appears in the name of CHOYKA RUST №3[ONE GRID] ZOMBIE MOD. The maximum group size is 50 players. It runs minigames & battle royale, parkour, arenas, battle royale and Bedwars. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?

A procedural map of size 1,000 with seed 1337 runs on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. Its current map goes by CHOYKA MAPS.

Player Count

What position does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD hold in the server rankings?

For the last seven days, CHOYKA RUST №3[ONE GRID] ZOMBIE MOD holds rank #1,779 on player hours, in the top 8% of all ranked servers.

What is the population on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?

6 of 15 slots on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD are filled at the moment. The seven-day average is 4 players, with a peak of 18. At 15:00 UTC in the last 48 hours, it averaged 10 players, the busiest hour.

Wipe Schedule

How does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD handle wipe day?

Recent wipes at this server drew an average peak of 13 players. 4 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

How often does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD wipe?

The recent wipe interval at CHOYKA RUST №3[ONE GRID] ZOMBIE MOD is about 2 days. On Thursday 15 October at 09:01 UTC the next wipe is due. 10 hours ago the current world was created. Weekly wipes are what its tags advertise.

Server Info

What is the location of CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?

There is no region published for CHOYKA RUST №3[ONE GRID] ZOMBIE MOD. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 92.118.11.14:28035 is its address.

Is CHOYKA RUST №3[ONE GRID] ZOMBIE MOD performing well?

The last 48 hours average 234 server fps, the low being 148. The entity count reached 9,135, covering buildings, deployables and all else in the world. Memory use peaked at 1,614 MB. What players feel as lag is low fps together with a rising entity count.

CHOYKA RUST №3[ONE GRID] ZOMBIE MOD runs which version of Rust?

The build is Rust network protocol 2634 and build 167584 on Linux, running on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD. The protocol has to match for you to join, and Steam applies that update.

How reliable is CHOYKA RUST №3[ONE GRID] ZOMBIE MOD and is it currently online?

Online at this moment: CHOYKA RUST №3[ONE GRID] ZOMBIE MOD. 6 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 96% uptime, 162 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

What is the meaning of the tags on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?

These tags are published by CHOYKA RUST №3[ONE GRID] ZOMBIE MOD and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp15 (Max players): Capacity: 15 slots; ts50 (Group limit): 50 is the maximum team size; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): Build 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^w (Weekly): One wipe a week; ^e (Minigames): Minigames run here: arenas, Bedwars, parkour and more; ^d (Combat training): Loot is handed over for aim and PvP practice; ^i (Battlefield): High rates and kits drive fast PvP; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?

These Rust Analytics lists include CHOYKA RUST №3[ONE GRID] ZOMBIE MOD: Modded Rust servers, Rust aim training servers, Best Rust battlefield servers and Rust zombie servers. It appears under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Connection

What is the process to join CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?

The console route: start Rust, press F1, enter client.connect 92.118.11.14:28035. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://choyka.gamestores.app/.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,^w,^e,^d,^i,gmrust,cs167584,ts50,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp15
Max players Capacity: 15 slots.
ts50
Group limit 50 is the maximum team size.
v2634
Protocol To join, your game needs protocol 2634.
cs167584
Build Build 167584.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly One wipe a week.

Gameplay

^e
Minigames Minigames run here: arenas, Bedwars, parkour and more.
^d
Combat training Loot is handed over for aim and PvP practice.
^i
Battlefield High rates and kits drive fast PvP.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.