My Rust server | Powered by AMP
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- – score 0
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 31d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 64 on average | 14/200 | ▼−3−16.8% | |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 52 on average | 51/200 | ▲+13+35.4% | |
| 3 | ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 39 on average | 29/200 | ▲+13+77.6% | |
| 4 | JP Infinity Connect PvEEA · groups of 8+ · monthly · 32 on average | 20/300 | ▼−4−14.9% | |
| 5 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 30 on average | 21/200 | ▼−16−42.9% | |
| 6 | MadRust PVE - Get AchievementsNA · groups of 8+ · monthly · 21 on average | 6/50 | ▼−4−41.9% |
Quick answers
from the figures on this pageServer Rules
How is My Rust server | Powered by AMP configured in terms of rules and settings?
The name of My Rust server | Powered by AMP carries no gather rate. Up to 8 players per group, which is the game's default. pve is the mode, no combat against other players. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on My Rust server | Powered by AMP?
The game generates the procedural map on My Rust server | Powered by AMP.
Player Count
How many players does My Rust server | Powered by AMP have?
At present, My Rust server | Powered by AMP is offline; the last sighting was 30 days 15 hours ago.
Wipe Schedule
On what cycle does My Rust server | Powered by AMP wipe?
There are too few wipes on record for My Rust server | Powered by AMP to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 31 days 2 hours old.
Server Info
What is the server location for My Rust server | Powered by AMP?
No region is published by My Rust server | Powered by AMP. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 143.223.148.6:28015.
My Rust server | Powered by AMP runs which version of Rust?
The version in use at My Rust server | Powered by AMP: Rust network protocol 2633 and build 163794, on Windows. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of My Rust server | Powered by AMP?
My Rust server | Powered by AMP is down. The last time we saw it was 30 days 15 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Tags and Rankings
What is the meaning of the tags on My Rust server | Powered by AMP?
Published by My Rust server | Powered by AMP for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): It runs build 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^p (PvE): The world is the danger here, not other players. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does My Rust server | Powered by AMP show up in Rust Analytics lists and filters?
These Rust Analytics lists include My Rust server | Powered by AMP: Rust community servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
How to Join
What steps do I take to join My Rust server | Powered by AMP?
Type client.connect 143.223.148.6:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2633,^p,gmrust,cs163794,ts8
Game
gmrust
mp100
ts8
v2633
cs163794
ptrak
$r?
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.