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RUST ANALYTICS
LIVE46,970PLY11,565SRV
QUOTE 145.224.75.73:28015 Offline checked 18d ago

Creative / Build

Players · last
1/ 1
n/a24h
100% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,764
top 61%
Rank · 7d ago
#8,869
4895 places down
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
24 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep27 Sep29 Sep30 Sep2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1【南瓜】Build-TestEA · groups of 8+ · 11 on average3/101−7−69.7%
2Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average0/25−1−100.0%
3[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 105 on average68/999+27+66.2%
4[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 85 on average141/999−8−5.4%
5[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average40/150+2+5.5%
6Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average22/100+20+810.3%

Quick answers

from the figures on this page

Map and Rules

How is Creative / Build configured in terms of rules and settings?

The name of Creative / Build carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on Creative / Build?

Creative / Build uses a procedural map, which the game generates.

Activity

What position does Creative / Build hold in the server rankings?

For the last seven days, Creative / Build holds rank #13,764 on player hours, in the top 61% of all ranked servers.

How many players does Creative / Build have?

Right now, Creative / Build is offline; the last sighting was 18 days 22 hours ago.

Wipe Frequency

How often does Creative / Build wipe?

No rhythm can be told for Creative / Build yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 19 days 22 hours.

Server Details

What is the server location for Creative / Build?

No region is published by Creative / Build. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 145.224.75.73:28015 is its address.

What Rust version is Creative / Build running?

Rust network protocol 2633 and build 165217 on Windows is what Creative / Build runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is Creative / Build and is it currently online?

Creative / Build is down. The last time we saw it was 18 days 22 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 24 September 2026.

Tags and Rankings

How should you interpret the tags on Creative / Build?

The game's server browser reads gmvanilla (Game mode): The vanilla survival ruleset; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which Creative / Build publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Creative / Build appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Creative / Build: Rust build and creative servers, Rust community servers and Rust creative servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join Creative / Build?

The console route: start Rust, press F1, enter client.connect 145.224.75.73:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp1
Max players It holds 1 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.