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RUST ANALYTICS
LIVE37,131PLY11,505SRV
QUOTE 151.177.8.19:28015 Offline checked 1d ago

Creative / Build

Players · last
0/ 3
n/a24h
0% full
Day range 0 2
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 3
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 2
Rank
#12,169
top 54%
Rank · 7d ago
#16,717
4548 places up
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
3800
Procedural Map · seed 851406787
First seen
27 Sep 2026
no hostname published

Players

AveragePeak
00.511.5219:0020:0021:0022:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

010020030040019:0020:0021:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct5 Oct11 Oct14 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
1 days
between real wipes
wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 18:57 UTC1d ago – – running 0
Sun 11 Oct, 18:36 UTC2d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1【南瓜】Build-TestEA · groups of 8+ · 11 on average10/101−1−6.3%
2Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average0/25−1−100.0%
3[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 106 on average35/999−3−6.9%
4[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 86 on average116/999+2+2.1%
5[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average52/150+10+22.4%
6Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 32 on average16/100+7+84.6%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Creative / Build?

No gather rate is given in the name of Creative / Build. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.

What is the current map on Creative / Build?

A procedural map of size 3,800 with seed 851406787 runs on Creative / Build, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

Where does Creative / Build sit in the rankings?

For the last seven days, Creative / Build holds rank #12,169 on player hours, in the top 54% of all ranked servers.

How full is Creative / Build?

Right now, Creative / Build is offline; the last sighting was 28 hours ago. Average players over seven days: 0; peak: 2. The busiest hour in the last 48 hours was 19:00 UTC, with an average of 1 players.

Wipe Frequency

What happens on wipe day at Creative / Build?

The average peak across its recent wipes is 2 players. On the latest wipe, 25 hours after the wipe, the crowd peaked.

When does Creative / Build schedule its wipes?

There are too few wipes on record for Creative / Build to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 32 hours ago the current world was created.

Server Overview

What is the location of Creative / Build?

There is no region published for Creative / Build. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 151.177.8.19:28015.

How is the performance on Creative / Build?

The last 48 hours average 252 server fps, the low being 246. 82,016 entities is the maximum carried: buildings, deployables and everything else. Up to 1,617 MB of memory was used. A climbing entity count plus low fps is the lag players report.

Creative / Build runs which version of Rust?

Rust network protocol 2634 and build 167584 on Windows is what Creative / Build runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Creative / Build and is it currently online?

No response from Creative / Build. It was last seen 28 hours ago. Its own uptime figure dates the last restart to roughly 3 hours ago. The last 7 full days give 4% uptime, 7 hours on out of 168. 27 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on Creative / Build?

The game's server browser reads gmvanilla (Game mode): The vanilla survival ruleset; mp3 (Max players): Slot count: 3; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): Game build: 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which Creative / Build publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Creative / Build show up in Rust Analytics lists and filters?

These Rust Analytics lists include Creative / Build: Rust build and creative servers, Rust community servers and Rust creative servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Connection

How can I connect to Creative / Build?

The console route: start Rust, press F1, enter client.connect 151.177.8.19:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmvanilla,cs167584,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp3
Max players Slot count: 3.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167584
Build Game build: 167584.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.