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RUST ANALYTICS
LIVE30,760PLY11,515SRV
QUOTE 167.235.177.236:28015 Online EU checked 10m ago

!# Dunkelwald

trio moddedcarbonpve
Players · last
0/ 50
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#8,405
top 39% · #2127 in EU
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
trio
players per team
Gather rate
–
no rate in the name
Score
8
player hours, last seven days
Map
3750
Procedural Map · seed 34522
First seen
19 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75121:0003:0010:0016:0023:0005:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

05010015020021:0003:0010:0016:0023:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct21 Oct

Top 39% of all ranked servers, top 72% in EU, and #419 of the trio servers (top 67%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Friend Not Foe / PvE Community / UK & EuropeEU · quad · biweekly · 5 on average1/50−2−66.7%
2[DE/GER] My-Land [PVE/PVP-EVENTZONEN]EU · quad · monthly · 4 on average4/50+1+17.1%
3Dead Valley | PvE | Bi-Weekly | Old Research SystemEU · quad · biweekly · 3 on average1/50+0
4PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKEREU · quad · monthly · 2 on average0/100+0
5[UK] Cozmos PvE | Skill Tree | BotsEU · quad · biweekly · 2 on average1/50+0
6(GER) Deadland HardcoreEU · quad · 1 on average0/50−4−100.0%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on !# Dunkelwald?

No gather rate is given in the name of !# Dunkelwald. The group limit is 3 players, set via trio. It runs pve, player-versus-player combat is absent. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map is played on !# Dunkelwald?

A procedural map of size 3,750 with seed 34522 runs on !# Dunkelwald, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What is the rank of !# Dunkelwald?

In the top 39% of all ranked servers, !# Dunkelwald is #8,405 on player hours over the last seven days and #2,127 in Europe. Among servers in trio, it stands at #419.

How many players does !# Dunkelwald have?

0 of 50 slots on !# Dunkelwald are filled at the moment. The mean over the last seven days is 0 players, reaching 1 at its highest. The busiest hour in the last 48 hours was 16:00 UTC, with an average of 1 players.

Wipe Schedule

On what cycle does !# Dunkelwald wipe?

The record holds too few of !# Dunkelwald's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 37 hours old.

Server Info

What is the location of !# Dunkelwald?

In Europe, !# Dunkelwald lists itself with the EU tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 167.235.177.236:28015 is its address.

How is the performance on !# Dunkelwald?

Server fps over the last 48 hours: 107 on average, 26 at the lowest. 82,949 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 2,491 MB. A climbing entity count plus low fps is the lag players report.

!# Dunkelwald runs which version of Rust?

Rust network protocol 2634 and build 167781 on Windows is what !# Dunkelwald runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is !# Dunkelwald and is it currently online?

The server is live: !# Dunkelwald is online. 4 hours ago is when it last restarted, judging by the uptime it reports. For the last 1 full day, 24 of 24 hours were live. That is 100% uptime. First sighting by Rust Analytics: 19 October 2026.

Server Tags

How should you interpret the tags on !# Dunkelwald?

These tags are published by !# Dunkelwald and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts3 (Group limit): Team size caps at 3; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): Europe is its browser listing. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does !# Dunkelwald show up in Rust Analytics lists and filters?

On Rust Analytics, !# Dunkelwald matches these lists: Rust servers: Europe, Modded Rust servers, Best Rust PvE servers and Trio Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last 3 days.

How to Join

What is the process to join !# Dunkelwald?

The console route: start Rust, press F1, enter client.connect 167.235.177.236:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,EU,^z,^y,^p,gmrust,cs167781,ts3

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts3
Group limit Team size caps at 3.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Region

EU
Europe Europe is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.