test01
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #14,633 top 66% · #482 in EA
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 11d ago biweekly schedule
- Next wipe
- 2d 0h Fri 16 Oct, 05:49 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 10 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers, top 91% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 53 on average | 22/200 | ▼−6−20.2% | |
| 2 | Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.comEA · groups of 8+ · biweekly · 37 on average | 11/215 | ▪+0−0.8% | |
| 3 | Rustafied.com - SEA MediumEA · groups of 16+ · biweekly · 27 on average | 7/100 | ▼−4−38.7% | |
| 4 | JP ONLY 2WEEK SOLO/DUO/TORIO#83EA · groups of 8+ · biweekly · 10 on average | 1/60 | ▪+0+0.0% | |
| 5 | [SEA/KR/JP] Rusty Malaysia | Biweekly | VanillaEA · groups of 8+ · biweekly · 9 on average | 4/200 | ▼−1−26.2% | |
| 6 | [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 3 on average | 2/100 | ▲+1+100.0% |
Quick answers
from the figures on this pageServer Rules
How is test01 configured in terms of rules and settings?
The name of test01 carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched off.
Which map is played on test01?
A procedural map runs on test01, created by the game.
Population
What position does test01 hold in the server rankings?
In the top 66% of all ranked servers, test01 is #14,633 on player hours over the last seven days and #482 in Asia.
How full is test01?
At present, test01 is offline; the last sighting was 3 days 21 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest.
Wipe Schedule
On what cycle does test01 wipe?
The estimate for test01's next wipe comes from biweekly: 14 days after its last wipe. On Friday 16 October at 05:49 UTC the next wipe is due. 11 days 23 hours ago the current world was created. A fortnightly wipe is published in its tags.
Server Overview
What is the location of test01?
With the EA tag, test01 lists itself in Asia. Rust Analytics reports the location a server claims, not the machine's actual location. 183.9.97.158:28015 is its address.
What Rust version is test01 running?
The build is Rust network protocol 2634 and build 167398 on Windows, running on test01. The protocol has to match for you to join, and Steam applies that update.
Is test01 up, and how consistent is its uptime?
Offline at this moment: test01. Last seen 3 days 21 hours ago. The last 3 full days give 0% uptime, 0 hours on out of 72. 10 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on test01?
These tags are published by test01 and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): It holds 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^b (Biweekly): A fortnight between wipes; EA (East Asia): The browser places this server in East Asia. Also in the tags and at the top of this page: current players, queue and world creation time.
test01 appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include test01: Rust community servers. It appears under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
How to Join
How can I connect to test01?
The console route: start Rust, press F1, enter client.connect 183.9.97.158:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,^b,EA,gmrust,cs167398,ts8
Game
gmrust
mp1
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^b
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.