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RUST ANALYTICS
LIVE53,101PLY11,647SRV
QUOTE 187.14.97.27:28015 Offline checked 24d ago

Navezgame

teams off moddedoxidehardcore
Players · last
1/ 1
n/a24h
100% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,259
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
teams off
players per team
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
19 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1TheLastOfRust Hardcore PvE Zombie Survivalno group limit · biweekly · 7 on average3/100−7−70.8%
2Blackland#001 | HardcoreNA · no group limit · monthly · 3 on average4/100−6−59.3%
3TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · monthly · 3 on average0/100−1−100.0%
4Stumpy Hardcore Solo Only | No Tech Tree | Raid WindowNA · no group limit · biweekly · 2 on average4/50+2+100.0%
5[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 1 on average0/50−6−100.0%
6Wompa Land Hardcore PVE |Zombies|AI|1xgroups of 8+ · 1x · 1 on average1/100+0+0.0%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Navezgame?

No gather rate is given in the name of Navezgame. The server does not state any group limit. It runs hardcore, Facepunch's hardest mode. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Navezgame?

A procedural map runs on Navezgame, created by the game.

Player Count

What is the rank of Navezgame?

For the last seven days, Navezgame holds rank #13,259 on player hours, in the top – of all ranked servers.

How many players does Navezgame have?

At present, Navezgame is offline; the last sighting was 24 days 12 hours ago.

Wipe Schedule

On what cycle does Navezgame wipe?

No rhythm can be told for Navezgame yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 26 days 7 hours old.

Server Info

Where can Navezgame be found?

No region is published by Navezgame. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 187.14.97.27:28015.

Navezgame runs which version of Rust?

The version in use at Navezgame: Rust network protocol 2633 and build 162929, on Windows. The protocol has to match for you to join, and Steam applies that update.

How reliable is Navezgame and is it currently online?

No response from Navezgame. It was last seen 24 days 12 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 19 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Navezgame?

The game's server browser reads gmhardcore (Game mode): The hardcore ruleset, a tougher mode; mp1 (Max players): It holds 1 slots; ts0 (Group limit): Team play is disabled; v2633 (Protocol): To join, your game needs protocol 2633; cs162929 (Build): Game build: 162929; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play, which Navezgame publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Navezgame appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Navezgame: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Joining the Server

What steps do I take to join Navezgame?

Type client.connect 187.14.97.27:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmhardcore,cs162929,ts0,^o^z

Game

gmhardcore
Game mode The hardcore ruleset, a tougher mode.
mp1
Max players It holds 1 slots.
ts0
Group limit Team play is disabled.
v2633
Protocol To join, your game needs protocol 2633.
cs162929
Build Game build: 162929.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.