LOCAL TEST SERVER - NO EAC
Key statistics
the figures behind the quote- Players now
- 1/ 4 25% full
- Change · 24h
- ▪+0 +0.0% from 1
- 7-day average
- 1 peak 1
- Rank
- #12,156 top 55%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 7d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 2 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 14 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 61 on average | 10/200 | ▼−11−52.8% | |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 50 on average | 45/200 | ▲+1+3.1% | |
| 3 | ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 37 on average | 22/200 | ▲+4+25.7% | |
| 4 | JP Infinity Connect PvEEA · groups of 8+ · monthly · 32 on average | 21/300 | ▼−2−10.6% | |
| 5 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 28 on average | 28/200 | ▲+2+9.4% | |
| 6 | MadRust PVE - Get AchievementsNA · groups of 8+ · monthly · 20 on average | 17/50 | ▲+9+106.1% |
Quick answers
from the figures on this pageMap and Rules
How is LOCAL TEST SERVER - NO EAC configured in terms of rules and settings?
No gather rate is given in the name of LOCAL TEST SERVER - NO EAC. Groups can contain a maximum of 8 players, the default for the game. pve is the mode, no combat against other players. Community is its listing in the server browser. VAC is not active.
What is the current map on LOCAL TEST SERVER - NO EAC?
The game generates the procedural map on LOCAL TEST SERVER - NO EAC.
Player Count
Where does LOCAL TEST SERVER - NO EAC sit in the rankings?
In the top 55% of all ranked servers, LOCAL TEST SERVER - NO EAC is #12,156 on player hours over the last seven days.
How many players does LOCAL TEST SERVER - NO EAC have?
Right now, LOCAL TEST SERVER - NO EAC is offline; the last sighting was 11 hours ago. Average players over seven days: 1; peak: 1. At 16:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.
Wipe Cycle
How often does LOCAL TEST SERVER - NO EAC wipe?
No rhythm can be told for LOCAL TEST SERVER - NO EAC yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 7 days 11 hours.
Server Info
Where can LOCAL TEST SERVER - NO EAC be found?
There is no region published for LOCAL TEST SERVER - NO EAC. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 193.138.245.198:28015 is its address.
LOCAL TEST SERVER - NO EAC is on which Rust version?
The version in use at LOCAL TEST SERVER - NO EAC: Rust network protocol 2634 and build 166652, on Windows. The protocol has to match for you to join, and Steam applies that update.
How reliable is LOCAL TEST SERVER - NO EAC and is it currently online?
No response from LOCAL TEST SERVER - NO EAC. It was last seen 11 hours ago. The earliest Rust Analytics saw it was 14 October 2026.
Server Tags
What is the meaning of the tags on LOCAL TEST SERVER - NO EAC?
Published by LOCAL TEST SERVER - NO EAC for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Slot count: 4; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players: the world is the threat. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature LOCAL TEST SERVER - NO EAC?
The following Rust Analytics lists feature LOCAL TEST SERVER - NO EAC: Rust community servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
How can I connect to LOCAL TEST SERVER - NO EAC?
Type client.connect 193.138.245.198:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp4,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8
Game
gmrust
mp4
ts8
v2634
cs166652
ptrak
$r?
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.