LOCAL TEST SERVER - NO EAC
Key statistics
the figures behind the quote- Players now
- 0/ 4 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,986 top 71%
- Rank · 7d ago
- #16,839 ▲853 places up
- Last wipe
- 21d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 6 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 61 on average | 23/200 | ▲+11+89.0% | |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 50 on average | 63/200 | ▲+6+10.7% | |
| 3 | ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 37 on average | 46/200 | ▲+12+35.6% | |
| 4 | JP Infinity Connect PvEEA · groups of 8+ · monthly · 32 on average | 10/300 | ▼−12−55.2% | |
| 5 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 29 on average | 12/200 | ▼−7−36.8% | |
| 6 | MadRust PVE - Get AchievementsNA · groups of 8+ · monthly · 20 on average | 11/50 | ▲+4+55.3% |
Quick answers
from the figures on this pageServer Rules
How is LOCAL TEST SERVER - NO EAC configured in terms of rules and settings?
The name of LOCAL TEST SERVER - NO EAC carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs pve, no combat against other players. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched off.
What is the current map on LOCAL TEST SERVER - NO EAC?
LOCAL TEST SERVER - NO EAC uses a procedural map, which the game generates.
Population
What is the rank of LOCAL TEST SERVER - NO EAC?
For the last seven days, LOCAL TEST SERVER - NO EAC holds rank #15,986 on player hours, in the top 71% of all ranked servers.
How many players does LOCAL TEST SERVER - NO EAC have?
Right now, LOCAL TEST SERVER - NO EAC is offline; the last sighting was 8 days 7 hours ago.
Wipe Frequency
How often does LOCAL TEST SERVER - NO EAC wipe?
The record holds too few of LOCAL TEST SERVER - NO EAC's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 21 days 14 hours old.
Server Details
What is the server location for LOCAL TEST SERVER - NO EAC?
There is no region published for LOCAL TEST SERVER - NO EAC. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 193.138.245.206:28015 is its address.
LOCAL TEST SERVER - NO EAC is on which Rust version?
Rust network protocol 2633 and build 165217 on Windows is what LOCAL TEST SERVER - NO EAC runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of LOCAL TEST SERVER - NO EAC?
LOCAL TEST SERVER - NO EAC is down. The last time we saw it was 8 days 7 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 6 October 2026.
Tags & Filters
How should you interpret the tags on LOCAL TEST SERVER - NO EAC?
Published by LOCAL TEST SERVER - NO EAC for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp4 (Max players): It holds 4 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^p (PvE): The world is the danger here, not other players. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature LOCAL TEST SERVER - NO EAC?
These Rust Analytics lists include LOCAL TEST SERVER - NO EAC: Rust community servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Connection
What steps do I take to join LOCAL TEST SERVER - NO EAC?
The console route: start Rust, press F1, enter client.connect 193.138.245.206:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp4,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8
Game
gmrust
mp4
ts8
v2633
cs165217
ptrak
$r?
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.