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RUST ANALYTICS
LIVE44,856PLY11,497SRV
QUOTE 194.50.12.126:28015 Offline checked 10d ago

RUST1 PVE SAMPLE

monthly wipes vanillapve
Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,996
top 71%
Rank · 7d ago
#16,953
957 places up
Last wipe
13d ago
monthly schedule
Next wipe
21d 18h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
4 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipeThursday 5 November, 19:00 UTCin 21d 18h

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 60 on average40/200+18+78.4%
2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 51 on average72/200+1+0.8%
3ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 38 on average57/200−4−6.8%
4JP Infinity Connect PvEEA · groups of 8+ · monthly · 32 on average7/300−11−61.1%
5【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 29 on average5/200−3−37.5%
6Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 20 on average24/100−8−24.6%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on RUST1 PVE SAMPLE?

No gather rate is given in the name of RUST1 PVE SAMPLE. Up to 8 players per group, which is the game's default. It runs pve, player-versus-player combat is absent. The server browser lists it under Community, as a community server. Its self-description is vanilla: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC is not active.

Which map is played on RUST1 PVE SAMPLE?

The game generates the procedural map on RUST1 PVE SAMPLE.

Activity

What position does RUST1 PVE SAMPLE hold in the server rankings?

For the last seven days, RUST1 PVE SAMPLE holds rank #15,996 on player hours, in the top 71% of all ranked servers.

How many players does RUST1 PVE SAMPLE have?

Right now, RUST1 PVE SAMPLE is offline; the last sighting was 10 days 15 hours ago.

Wipe Cycle

When does RUST1 PVE SAMPLE schedule its wipes?

Using the force wipe, RUST1 PVE SAMPLE's next wipe is estimated. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. 13 days 1 hours ago the current world was created. The tags state monthly wipes.

Server Overview

What is the server location for RUST1 PVE SAMPLE?

No region is published by RUST1 PVE SAMPLE. Rust Analytics reports the location a server claims, not the machine's actual location. 194.50.12.126:28015 is its address.

What Rust version is RUST1 PVE SAMPLE running?

The version in use at RUST1 PVE SAMPLE: Rust network protocol 2634 and build 166652, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of RUST1 PVE SAMPLE?

No response from RUST1 PVE SAMPLE. It was last seen 10 days 15 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 4 October 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on RUST1 PVE SAMPLE?

Published by RUST1 PVE SAMPLE for the game's server browser to read: gmvanilla (Game mode): The vanilla survival ruleset; mp50 (Max players): Slot count: 50; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^p (PvE): No fighting between players: the world is the threat. Also in the tags and at the top of this page: current players, queue and world creation time.

RUST1 PVE SAMPLE appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature RUST1 PVE SAMPLE: Rust community servers, Best Rust PvE servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How to Join

What is the process to join RUST1 PVE SAMPLE?

Type client.connect 194.50.12.126:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,^m,^v,^p,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp50
Max players Slot count: 50.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build Build 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.