Skip to the page
RUST ANALYTICS
LIVE46,402PLY11,573SRV
QUOTE 49.158.30.148:28025 Offline checked 13d ago

Creative / Build

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,837
top 70%
Rank · 7d ago
#15,586
1251 places down
Last wipe
20d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
23 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep26 Sep29 Sep1 Oct4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1【南瓜】Build-TestEA · groups of 8+ · 11 on average5/101−5−49.6%
2Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average0/25−1−100.0%
3[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 105 on average59/999+18+44.2%
4[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 85 on average139/999−10−6.7%
5[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average43/150+5+13.4%
6Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average24/100+22+893.1%

Quick answers

from the figures on this page

Rules & Settings

How is Creative / Build configured in terms of rules and settings?

No gather rate appears in the name of Creative / Build. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on Creative / Build?

A procedural map runs on Creative / Build, created by the game.

Player Count

What is the rank of Creative / Build?

For the last seven days, Creative / Build holds rank #16,837 on player hours, in the top 70% of all ranked servers.

What is the population on Creative / Build?

At present, Creative / Build is offline; the last sighting was 13 days 21 hours ago.

Wipe Schedule

On what cycle does Creative / Build wipe?

The record holds too few of Creative / Build's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 20 days 22 hours.

Server Info

What is the server location for Creative / Build?

For Creative / Build, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 49.158.30.148:28025 is its address.

Creative / Build is on which Rust version?

Rust network protocol 2633 and build 165217 on Windows is what Creative / Build runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is Creative / Build and is it currently online?

No response from Creative / Build. It was last seen 13 days 21 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 23 September 2026.

Tags & Filters

How should you interpret the tags on Creative / Build?

The game's server browser reads gmvanilla (Game mode): The vanilla survival ruleset; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which Creative / Build publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Creative / Build?

On Rust Analytics, Creative / Build matches these lists: Rust build and creative servers, Rust community servers and Rust creative servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What steps do I take to join Creative / Build?

The console route: start Rust, press F1, enter client.connect 49.158.30.148:28025. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp1
Max players It holds 1 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build It runs build 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.