RiotRust Test Server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,853 top 71%
- Rank · 7d ago
- #11,184 ▼5669 places down
- Last wipe
- 15d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3000 Procedural Map · seed 568983
- First seen
- 29 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 61 on average | 17/200 | ▲+1+7.9% | |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 50 on average | 58/200 | ▲+13+28.4% | |
| 3 | ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 37 on average | 29/200 | ▲+5+20.0% | |
| 4 | JP Infinity Connect PvEEA · groups of 8+ · monthly · 32 on average | 16/300 | ▼−7−31.7% | |
| 5 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 29 on average | 22/200 | ▼−3−10.8% | |
| 6 | MadRust PVE - Get AchievementsNA · groups of 8+ · monthly · 20 on average | 12/50 | ▲+6+97.3% |
Quick answers
from the figures on this pageMap and Rules
How is RiotRust Test Server configured in terms of rules and settings?
No gather rate appears in the name of RiotRust Test Server. Up to 8 players per group, which is the game's default. pve is the mode, player-versus-player combat is absent. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on RiotRust Test Server?
The map on RiotRust Test Server is procedural, size 3,000, with seed 568983, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Population
Where does RiotRust Test Server sit in the rankings?
In the top 71% of all ranked servers, RiotRust Test Server is #16,853 on player hours over the last seven days.
What is the population on RiotRust Test Server?
Right now, RiotRust Test Server is offline; the last sighting was 15 days 8 hours ago.
Wipe Frequency
When does RiotRust Test Server schedule its wipes?
The record holds too few of RiotRust Test Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 15 days 13 hours.
Server Details
Where can RiotRust Test Server be found?
No region is published by RiotRust Test Server. Rust Analytics reports the location a server claims, not the machine's actual location. 50.6.240.20:28016 is its address.
What Rust version is RiotRust Test Server running?
The build is Rust network protocol 2634 and build 166235 on Linux, running on RiotRust Test Server. Your game needs the same protocol to get in; Steam takes care of the update.
Is RiotRust Test Server up, and how consistent is its uptime?
RiotRust Test Server is down. The last time we saw it was 15 days 8 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 29 September 2026.
Server Tags
What is the meaning of the tags on RiotRust Test Server?
Published by RiotRust Test Server for the game's server browser to read: gmvanilla (Game mode): Survival in its vanilla form; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166235 (Build): Build 166235; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players: the world is the threat. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does RiotRust Test Server show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature RiotRust Test Server: Rust community servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Joining the Server
What is the process to join RiotRust Test Server?
Type client.connect 50.6.240.20:28016 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,^p,gmvanilla,cs166235,ts8
Game
gmvanilla
mp10
ts8
v2634
cs166235
ptrak
$r?
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.