[AU] RustWars: WWII in Rust (In Development)
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,156 top 70% · #188 in OC
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 2d ago weekly schedule
- Next wipe
- 4d 4h Mon 26 Oct, 09:15 UTC
- Group limit
- 40 max players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 1250 Custom Map · seed 1337
- First seen
- 19 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | UKN.GG - AU Training Grounds - MainOC · groups of 500+ · 5 on average | 2/200 | ▼−4−66.2% | |
| 2 | RustReborn.gg AU - Bedwars | AimTrain | Creative | Arena | FFAOC · no group limit · 2 on average | 0/50 | ▪+0 | |
| 3 | CHOYKA RUST №3[ONE GRID] ZOMBIE MODgroups of 50+ · weekly · 5 on average | 4/10 | ▲+2+65.5% | |
| 4 | Nuclear Cargo/Oil Trainergroups of 8+ · weekly · 2 on average | 2/40 | ▲+1+71.4% | |
| 5 | Bankui in Apocalypse (Хабаровск - безлимитныEU · groups of 8+ · weekly · 2 on average | 1/500 | ▲+1 | |
| 6 | RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 638 on average | 254/300 | ▲+84+49.3% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on [AU] RustWars: WWII in Rust (In Development)?
No gather rate is given in the name of [AU] RustWars: WWII in Rust (In Development). Group size is capped at 40 players. It runs minigames & battle royale, parkour, arenas, battle royale and Bedwars. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Which map is played on [AU] RustWars: WWII in Rust (In Development)?
[AU] RustWars: WWII in Rust (In Development) uses a procedural map of size 1,250 with seed 1337, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The map in use is Custom Map.
Activity
Where does [AU] RustWars: WWII in Rust (In Development) sit in the rankings?
In the top 70% of all ranked servers, [AU] RustWars: WWII in Rust (In Development) is #15,156 on player hours over the last seven days and #188 in Oceania.
How full is [AU] RustWars: WWII in Rust (In Development)?
On [AU] RustWars: WWII in Rust (In Development), 0 players are in now, out of 50 slots. Average players over the last seven days: 0.
Wipe Frequency
How often does [AU] RustWars: WWII in Rust (In Development) wipe?
The estimate for [AU] RustWars: WWII in Rust (In Development)'s next wipe comes from weekly: 7 days after its last wipe. On Monday 26 October at 09:15 UTC the next wipe is due. This world has been running for 2 days 19 hours. The tags give a weekly wipe.
Server Overview
What is the location of [AU] RustWars: WWII in Rust (In Development)?
The OC tag and Oceania are what [AU] RustWars: WWII in Rust (In Development) lists for itself. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 51.161.198.101:28005 is its address.
Is [AU] RustWars: WWII in Rust (In Development) performing well?
Server fps over the last 48 hours: 5 on average, 5 at the lowest. 128 entities is the maximum carried: buildings, deployables and everything else. Up to 935 MB of memory was used. A climbing entity count plus low fps is the lag players report.
[AU] RustWars: WWII in Rust (In Development) is on which Rust version?
Rust network protocol 2634 and build 167781 on Linux is what [AU] RustWars: WWII in Rust (In Development) runs. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is [AU] RustWars: WWII in Rust (In Development) and is it currently online?
[AU] RustWars: WWII in Rust (In Development) is up. It is taking players now. 9 hours ago is when it last restarted, judging by the uptime it reports. 2 full days have passed with 100% uptime, 48 of 48 hours. First sighting by Rust Analytics: 19 October 2026.
Tags and Rankings
How should you interpret the tags on [AU] RustWars: WWII in Rust (In Development)?
Published by [AU] RustWars: WWII in Rust (In Development) for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts40 (Group limit): Team size caps at 40; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^w (Weekly): One wipe a week; ^e (Minigames): The minigame list covers arenas, Bedwars, parkour and others; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; OC (Oceania): The server browser files it under Oceania. Also in the tags and at the top of this page: current players, queue and world creation time.
[AU] RustWars: WWII in Rust (In Development) appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature [AU] RustWars: WWII in Rust (In Development): Rust servers in Oceania and Modded Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Joining the Server
What is the process to join [AU] RustWars: WWII in Rust (In Development)?
The console route: start Rust, press F1, enter client.connect 51.161.198.101:28005. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://discord.com/invite/tW3Pap7fvu.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^w,^e,OC,gmrust,cs167781,ts40,^o^z
Game
gmrust
mp50
ts40
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Gameplay
^e
Mods and access
^o
^z
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
